Bofferbrauer2 said: 1. You are only counting rich countries there. In those countries, you're right, that shouldn't be a problem, except maybe some rare cases. However, countries outside of the top 20-30 richest countries do have less developed infrastructure, and thus much worse conditions for game streaming, both due to data limitations, but also ping. 2. Yeah, yeah, I could see that myself with Playstation Now - not. Under 8Mbps the visual quality was more at PSP level. Thankfully, I had 30Mbit which made PS3 games at least look like PS3 games, but with the 8Mbps at my dad's place it took a very serious visual hit, and that just wasn't worth it for me. Also, keep in mind that the 5mbps (which in Sony's own terms need to be rock-solid and rather suggest up to 12mbps to make sure) and 3GB/h Sony publicized for Playstation Now is just enough for 720p30. 1080p is twice as big as 720p,which means 1080p60 would at least need 4 times as much bandwith and data so 20mbps and 12GB/h for 1080p60 3. Prices will get cheaper, but certainly not as fast as you seem to think. It took forever to get high data cap plans with LTE and these are unpayable as you can see yourself. I also checked what the prices would be in Germany (Telekom), Luxembourg (Tango), France (Orange) and found that they are wildly different. Telekom has an unlimited Data subscription plan... but that's needed since the next-lower one only gives 10GB. Tango doesn't have any unlimited data plan and even their biggest one is capped at 44GB (free wifi is relatively commonplace in the city of Luxembourg, but if you live in outside the city, you're pretty much out of luck here). Orange is pretty good and cheap, but not unlimited. Just to show you that plans like the ones you posted are not universal in the industrial world. |
1. Depends on what you mean by 'rich'. Latency isn't much of an issue and I don't think it'll ever be an issue unless you're streaming across different continents. Ping would only become a profound issue in real time competitive modes ...
2. The Switch's native display is 720p and for the most part 5 Mbps just works according to when DF tested PS Now using PS3 games but comparing image quality to PSP games is very harsh when they are identifiably lacking with tons of low resolution textures and less complex meshes. Sure PS Now isn't going to win any image quality awards but even I can tell the difference between compression and being a generation behind in graphics technology. Even Nvidia, recommends no more than 7 Mbps for their GameStream app ...
3. Well soon it's going to become a reality because the advent of decommissioning 2G and 3G networks is upon us so there's absolutely nowhere else to go when much more spectrum is going to be freed up for 5G/LTE networks ...
Orange is fine with a 150GB plan which is a shit ton of data more than what most people could use remotely even for streaming ...
zorg1000 said: 1. It could be better but it's not so kind of a moot point. 2. ~2gb/hr for a passable experience. So if someone plays for 2hrs/day on average that's 120gb a month for a passable (not great) experience. You just said that Verizon/Sprint offer 75-100gb unthrottled so before factoring in other things that use data, people will go over their limit every month? |
1. It probably is ? There's quite a few countries that offer better data plans than the US such as Germany, France, UK, Italy, Netherlands, Sweden, Hungary, Denmark, Finland and Taiwan but this does not even count in Singapore where WiFi coverage is abundant to the point where no one needs a SIM card for data. I have yet to also touch upon pocket WiFi devices also in which Japan or other countries are as viable options as well ...
2. That'd be 2 hours of *remote* play and most people can cope with less than 5GB of data per month without doing any intense video streaming so by not using data at a higher rate you run the risk of underutilizing your allotted data capacity anyway by not doing streaming ... (wasting time on browsing/surfing or texting means you're not going to have a lot of time to use data)