By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Bofferbrauer2 said:
simek said:

Neither Ninteno nor Sony have such opportunities to produce dedicated games for heanhelds and stationary consoles at the same time. Handhelds only make sense as an extension of entertainment from stationary consoles. I absolutely agree with you about sd cards. They must be ordinary cheap sd cards. This time it is not about selling cards and other stupid things, but about gathering as many users in Playstation  Universe as possible and transfer them to Playstation Services (Playstation now) as soon as 5G becomes real.

Hence Nintendos Hybrid console. But that's a move Sony can't do without leaving the high-end to Microsoft, so they won't do it.

Would be crazy to leave the "high-end" console side where they have good presence and won steadily to go to the "portable/performance budgeted" market they don't know as much and even though done good once they got trashed in the sequence.

Only way they would make the switch competitor besides streaming would be they discovering a magical scaler that would make native code of PS5 to work on it. So you just either download the game and have it on the HDD of the portable or have it on PS5 transferred to a card you can put on the portable and need some sort of validation (like 24h check of the disc on the original PS5 logged on the same account or whoever they see possible)...

Anyway I don't think they will do it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."