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Detroit: Become Human has sold through over 2 million copies worldwide (also fastest selling QD game)

Forums - Sales Discussion - Detroit: Become Human has sold through over 2 million copies worldwide (also fastest selling QD game)

DonFerrari said:

Yep, David Cage have show that there is a solid market (2-5M) for this type of experience as long as it is well made and well sparsed.

I personally think this is a well made game. Of course, the formula still can be improved. Two of my favorite parts were the Eden Club and the Evidence Room puzzles. I think with more puzzles scattered around,  and the substituion of a few QTE´s scenes for action/combat scenes,  this game would be perfect. 



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CGI-Quality said:

Well, that is what some people say because of the games he makes.

Rogerioandrade said:
DonFerrari said:

Yep, David Cage have show that there is a solid market (2-5M) for this type of experience as long as it is well made and well sparsed.

I personally think this is a well made game. Of course, the formula still can be improved. Two of my favorite parts were the Eden Club and the Evidence Room puzzles. I think with more puzzles scattered around,  and the substituion of a few QTE´s scenes for action/combat scenes,  this game would be perfect. 

I agree, and probably he would make very good games on VR.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

One more thing I would to add:

The guy who plays the detective played his role so well. He should've won best performance instead of the Red Dead 2 protagonist.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

I want to play it, but it also gets a lot of hate .. they call it point and click game or whatever



My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


Detroit was an extremely ambitious game that's deserving of far more sales than it's gotten, but I'm glad it's doing well. Personally, Heavy Rain was my favorite of the QD games, mainly due to the setting. I wasn't into the whole Robot/AI thing, as I found it hard to accept the fact that robots have feelings, despite the game clearly trying to make me feel sorry for them. But yeah, they are robots! They are machines! Why should I feel sorry for them, or feel as though they should be members of society like everyone else. They are running computer programs with no heart; just the imitation of feelings.



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RaptorChrist said:
Detroit was an extremely ambitious game that's deserving of far more sales than it's gotten, but I'm glad it's doing well. Personally, Heavy Rain was my favorite of the QD games, mainly due to the setting. I wasn't into the whole Robot/AI thing, as I found it hard to accept the fact that robots have feelings, despite the game clearly trying to make me feel sorry for them. But yeah, they are robots! They are machines! Why should I feel sorry for them, or feel as though they should be members of society like everyone else. They are running computer programs with no heart; just the imitation of feelings.

I understand how they can have emulated emotions, but really my empathy didn't kick in for them. The father in Heavy Rain though....



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

0D0 said:
I want to play it, but it also gets a lot of hate .. they call it point and click game or whatever

Do yourself a favor, play it and you won't regret it.

Try the demo !

Last edited by Keiji - on 13 December 2018

Playing right now : Shadow Of WarDeath Stranding, Gears 5 and Star Wars Jedi Fallen Order.

0D0 said:
I want to play it, but it also gets a lot of hate .. they call it point and click game or whatever

Point and click are great games



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

0D0 said:
I want to play it, but it also gets a lot of hate .. they call it point and click game or whatever

There are actually plenty of point-and-click games that are fantastic. However, Detroit isn't that. It's certainly a specific flavor, and you may/may not enjoy it, but if you liked/played games like Beyond: Two Souls or Heavy Rain, give it a spin.



                                                                                                                                            

0D0 said:
I want to play it, but it also gets a lot of hate .. they call it point and click game or whatever

In  a certain way.... this kind of game is reminiscent of the point-and-click genre that was hugely popular in the 90´s on PC Gaming. It has a similar feel in terms of gameplay (given it´s 3D instead of 2D) but it is not as puzzle-heavy as those games were back in the day. Instead, it´s more focused on decision-making, story and (sometimes) branching paths.

What makes me wonder why some so-called "seasoned gamers" or "hardcore gamers", when reviewing interactive dramas, have such hard time digging the concept and are always falling on the same "it´s not a game" falacy. I mean, people who actually experienced those kind of games back in the day, they were expected to be more open-minded when reviewing it, even if it´s not their favorite genre.

That said, I do understand that this genre may not please certain audiences. It has a demo, I´d recommend give it a try.