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Which generations should be included

5th gen and down 11 36.67%
 
6th gen and down 14 46.67%
 
7th gen and down 5 16.67%
 
Total:30
Ganoncrotch said:
Player2 said:

Have you played its spiritual sucessor, Diet Go Go?

Had never played it before, dug out Mame and got it going... dear god, that looks like a Rom hack of Tumblepop more than it does a successor to the game. Some of the enemies are just directly ripped from TP but they have just bizarre non intuitive patterns of movement.

Also the characters movements and attacks are far less precise than in TP from my hour or so of playing Diet Go Go, it's like they were going to try to rip off bubble bobble and their own games.

Thanks for bringing it to my attention that the game exists though, very strange to see something like that after all these years, so similar but so far off Tumblepop imo.

Yeah, it's pretty obvious that way less effort than in Tumblepop was put into this one. Data East made another arcade within the subgenre, Joe & Mac Returns.  It features Joe and Mac from Joe & Mac: Caveman Ninja.



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HomokHarcos said:
Landale_Star said:

Same, I actually have a soft spot for that era of 3D graphics, a lot of people say that they have aged much worse than any other generation but I can't agree. Perhaps the texture warping on PS1 is a bit odd but then again so were disappearing sprites and all the glitchiness with 8 bit systems. The graphics themselves are fine, to me at least. 

Me too, prefer the PS1 graphics over GameCube, Xbox and the PS2.

Not at all for me. In fact, when consoles started coming with those low polygon low texture games I was so turned off I stopped console gaming for 10 years.

It's also where I started retrogaming, because the trend was the same on PC, so I spend most of my time with 2D simulations like Theme park/Hospital, lots of Settlers 1+2, Panzer General II and Fantasy General, Battle Isle, Master of Magic/Orion II, 3D Ultra Pinball (until Win10 came out, which doesn't support 16bit exe files anymore, I was dueling with my dad in 3D Ultra Pinball: Creep Night for the best Highscore. So yeah that duel went on for about 15 years) and tons of Shareware titles.



Player2 said:
Ganoncrotch said:

Had never played it before, dug out Mame and got it going... dear god, that looks like a Rom hack of Tumblepop more than it does a successor to the game. Some of the enemies are just directly ripped from TP but they have just bizarre non intuitive patterns of movement.

Also the characters movements and attacks are far less precise than in TP from my hour or so of playing Diet Go Go, it's like they were going to try to rip off bubble bobble and their own games.

Thanks for bringing it to my attention that the game exists though, very strange to see something like that after all these years, so similar but so far off Tumblepop imo.

Yeah, it's pretty obvious that way less effort than in Tumblepop was put into this one. Data East made another arcade within the subgenre, Joe & Mac Returns.  It features Joe and Mac from Joe & Mac: Caveman Ninja.

See there is a group bringing those Data East games to the Switch now, really have my fingers crossed for Tumblepop, but yeah... that Diet game it felt like a 1980s asset flip :D maybe in some ways it was ahead of its time?



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

CaptainExplosion said:
HylianSwordsman said:

Hence why I called it a spin-off. We were talking about potential Star Fox spin-offs.

Ok, but for a main series Star Fox game, how could they change the classic Star Fox gameplay so that it meshes better with modern gaming?

I mean have they tried making a game in the past decade that wasn't a remake or a reboot of Star Fox 64? The last was Star Fox Command in '06, 12 years ago and that was on the DS. Before that was Star Fox Assault, which did really well for a Gamecube title and for not even being developed by Nintendo. If Nintendo actually had a first party or second party studio with talent and vision take a crack at making an honest to God sequel to 64, or even a sequel to Assault, or perhaps they need to do a sequel to Zero now since that was a reboot? Ugh, it's all fucked up now. All the main series needed was a real sequel. Not a remake or a reboot, not gimmicky controls, just the same characters in a genuinely new story.

But if you want to make it mesh better with modern gaming, that would pretty much mean making it not on rails, so if, to you, Star Fox is defined as on rails, then it can never be "modern" without breaking out of what you call Star Fox. I don't think it needs to follow modern trends. It's a game about anthropomorphic animals in space. It just needs to be itself.



Thechalkblock said:
anyone remember james pond?

I had it on Amiga, my girlfriend at the time (that was around 91/92) was kinda hooked on it.



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CaptainExplosion said:

I guess, but today's "reviewers" keep saying the classic Star Fox gameplay is "dated".

Then I guess the series is doomed :P

I bet they'd eat my spinoff idea right up though. I know Nintendo values gameplay above the characters and universes they create, and that's great that they value gameplay above all, but I wish they'd try more spinoffs. Sometimes I just really like the characters and worlds and want to see more of them. If the main game's gameplay doesn't allow for that, that feels like an opportunity for a spinoff to me.



CaptainExplosion said:
Thechalkblock said:
anyone remember james pond?

Not really. I only know that the sequel spoofed RoboCop in it's name.

i think it’s safe to say that the titles of the games were the only relation they had to those other pieces of media. they were such strange games. i can still hear the overworld’s theme from james pond in my head...



Landale_Star said:
Thechalkblock said:
anyone remember james pond?

I remember James Pond but never played it. It was one of those Mega Drive games that I really wanted though, I'll have to try it. 

if you ever do, don’t expect much. back in the day i got it for free on snes, and can tell you the most charming thing about it isn’t the gameplay, but the absurdity of the atmosphere and characters.



HoloDust said:
Thechalkblock said:
anyone remember james pond?

I had it on Amiga, my girlfriend at the time (that was around 91/92) was kinda hooked on it.

had it on snes myself. never beat it, but still remember the music. and how strange it was.



it’s only retro in style, but if anyone is looking to play an adventure/horror/puzzle type game, i’ve been playing the count lucanor. i’d say it’s worth it for the mysterious plot, creepy atomoshpere, and unnerving music alone. i’m about an hour and a half in.