Pemalite said:
quickrick said:
I read your post and i'm in disagreement, Wii U CPU, simply was a huge disadvantage, that resulted in most games running worse, and the ram, and minuscule GPU difference didn't make most games run better, and that's all that matters, superior hardware runs most games better, it's as simple that. oh, and i read what you said about the CPU, but ill take the word of a actual developer that worked on the hardware, and real world results.
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Clearly you haven't.
For one you made a false assertion without any evidence to support your hypothesis that I am unable to tell which game/game engine is more demanding, despite my knowledge of a games rendering pipeline.
Secondly. I actually agreed with you that the Wii U CPU is a disadvantage. (Hence my statement asking whether you read my post or not.) So essentially with you saying that you disagree with me and would actually "take the word" of an actual developer is hilarious and stupid, you are disagreeing with yourself now.
Thirdly. Prove that the WiiU GPU is only a minuscule improvement. Do it. I dare you.
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reading your conversation with fatslob and calling ports shit, shows you have very little knowledge, and i have seen developers that work on games say the same things i said, that's it basically impossible barring a huge gap in hardware power.
I read what you wrote about the CPU, you made it seem like a small advantage for 360, but it clearly was a bigger problem for developers.
thirdly the games speak for themselves ,when it comes to WIIU GPU, it doesn't even one port running at a higher resolution or with more detailed AA, that should say enough. from what i understand it also has less GFLOPS, then 360, but this is not about the WIIU, so you can PM if you want to continue the conversation.
Last edited by quickrick - on 03 February 2018