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Pemalite said:
quickrick said:

yes i'm sure about that assertion, unless we are talking about a big difference in hardware power it's impossible, but if both games are impressive and the hardware is close, its impossible, there are many tricks to get games to look amazing, and many calculations thats impossible to see with he human eye. considering  simple things like nice AA, or just a simple  resolution will cause games to run like crap. comparing halo 4 to uncharted 3 and saying one is more technically demanding is  impossible , same thing for forza horizon vs mario kart, or mario 3d world vs gears of war 3.   

SO let me this straight developers that work on porting games for a living can't take advantage of the gpu, and struggle with the cpu, yet you say the gpu is a bigger advantage... ok  if the GPU is a step up you can be  sure most developers will know how show it's advantage, reality its not a step up at all, and the cpu was a bigger disadvantage i think the ports prove this, its a undeniable fact developers were struggling with CPU.  even a developer working on wiiu said it was a problem for him to get many enemies on screen compared to 360/ps3.  

Did you even bother to read my post?

I read your post and i'm in disagreement, Wii U CPU, simply was a huge disadvantage, that resulted in most games running  worse, and the ram, and minuscule GPU difference didn't make most games run better, and that's all that matters, superior hardware runs most games better, it's as simple that. oh, and i read what you said about the CPU, but ill take the word of a actual developer that worked on the hardware, and real world results.

Last edited by quickrick - on 03 February 2018