why not "The Crash on Us"?
Turkish said:
If you're a good game designer, anything can be fun. Fun isn't just Muhsroom Kingdom. If Shadow Moses can be a Smash stage, it can be a kart racer track. And no, most of the areas I mentioned isn't serious in tone, "tracks inspired by" is the key, rather than full on hardcore representation. House of the Dead stage in Sonic All Stars Racing Are you scared shitless? To the point you won't have any fun? I think the disturbing thing here is your definition of fun. |
Why do you keep using SEGA All Star as some kind proof of concept? House of the dead is serious? Are you series? House of is all kinds of Japanese anime B class monster movie cheesy. That does for SEGA games especially in the 90's/early 00's All SEGA IP's are cartooney in nature lending them be meshed well with other. SONY IP"s dont have the blending power that SEGA, Nintendo, CAPCOM, hell all Japanese companies do.
One unique feature about Japanese characters is that they well in both realistic and anime. Look at Kazuma Kiryu - He has realistic version and a Anime version that they use when dealing "meshing".
POSTED THIS WRONG THREAD:
The only way I can see this being even slightly visual appealing is to choose onee art direction that encompasses the entire game. PS All Star Battle really showed how ugly it is to mix realistic with cartooney, but even then SONY characters are just appealing in general.
Maybe if SONY made All Star game around their cartooney IP"S - LBP,Jack, Ratchet, Sly, Ape Escape,Medevil, but these guys are totally not relevant.
Honestly I cant see it. Normal guy number 1, normal guy nmumber 2 with Kratos? Naaaaah
Turkish said:
If you're a good game designer, anything can be fun. Fun isn't just Muhsroom Kingdom. If Shadow Moses can be a Smash stage, it can be a kart racer track. And no, most of the areas I mentioned isn't serious in tone, "tracks inspired by" is the key, rather than full on hardcore representation. House of the Dead stage in Sonic All Stars Racing Are you scared shitless? To the point you won't have any fun? I think the disturbing thing here is your definition of fun.
The original properties really dont. Panzer Dragoon has 0 in common with Shinobi which has 0 in common with Jet Set Radio which has 0 in common with House of the Dead which has 0 in common with Golden Axe or Outrun. It would be just as weird asking for a racer with those properties but Sega made it work, and if Sega can make it work, Sony can too. |
Esthetically, they absolutely do mix well together. That's like saying Metroid doesn't go together with Zelda, so it shouldn't look right in smash. It does blend together aesthetically.
Yeah because there PlayStation battle royal game worked so we'll. Sony just don't have iconic characters. They made good games but most people don't know them outside of gaming. At least Microsoft has master chief. You can't just list off characters and call them iconic. Sony doesn't have enough big ip to get people excited.
twintail said:
No thanks. Rather they take the mechanics of CTR and make Playstation Team racing instead, with the creation tools of Modnation. CTR is cool though |
Why not both? CTR: remastered with online racing would be amazing though
spemanig said:
Esthetically, they absolutely do mix well together. That's like saying Metroid doesn't go together with Zelda, so it shouldn't look right in smash. It does blend together aesthetically. |
Nah they dont really mix well together. Panzer Dragoon is as close to Shinobi as CallofDuty. Again if Shadow Moses can work in Smash, it can work in a kart racer.
If Sega can make the desolate environments of PD work as a setting for their kart racer, Sony can make it work too.
Xxain said:
Why do you keep using SEGA All Star as some kind proof of concept? House of the dead is serious? Are you series? House of is all kinds of Japanese anime B class monster movie cheesy. That does for SEGA games especially in the 90's/early 00's All SEGA IP's are cartooney in nature lending them be meshed well with other. SONY IP"s dont have the blending power that SEGA, Nintendo, CAPCOM, hell all Japanese companies do. One unique feature about Japanese characters is that they well in both realistic and anime. Look at Kazuma Kiryu - He has realistic version and a Anime version that they use when dealing "meshing". |
Do you even read the OP before you post in a thread? I'm not talking about characters, I'm talking locations. But both characters and locations should have no trouble meshing together.
Also do u even know what House of the Dead is?
Such cartooney! Wow it reminds me of Sanic!
Sony's IPs will blend just as well as Sega's do. The great thing is that they can make close representations and have tracks inspired by the series, without going 100% for it, neither are they in SAR.
Seems too creepy. Imagine Alloy or Kratos driving little karts, would be too weird
Turkish said:
Do you even read the OP before you post in a thread? I'm not talking about characters, I'm talking locations. But both characters and locations should have no trouble meshing together. Also do u even know what House of the Dead is? Such cartooney! Wow it reminds me of Sanic! Sony's IPs will blend just as well as Sega's do. The great thing is that they can make close representations and have tracks inspried by series, without going 100% for it, neither are they in SAR. |
Cartooney in nature! Just because there are zombies/gore does not mean its serious. Dead rising rising is a perfect example if you need help . Its the nature of series itself. Jack n Daxter is cartooney, the Last of is not. Having a game with such drastic is unappealing as everybody is agreeing with. Now, choosing one art direction that encompasses the entire game like, Smash, SEGA all star, street Fighter X Tekken, Project X zone could work.
As long as the racing is good, I don't see why not. Playing Mario Kart 8, I realized I really don't care about the characters or their personalities. I just grab Toad and go to town. I just want the fun. If that comes from CTR or Sonic and Sega All Stars, I don't care.