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Turkish said:

 

 

Xxain said:

Why do you keep using SEGA All Star as some kind proof of concept? House of the dead is serious? Are you series? House of is all kinds of Japanese anime B class monster movie cheesy. That does for SEGA games especially in the 90's/early 00's  All SEGA  IP's are cartooney in nature lending them be meshed well with other. SONY IP"s dont have the blending power that SEGA,  Nintendo, CAPCOM, hell all Japanese companies do.

One unique feature about Japanese characters is that they well in both realistic and anime. Look at Kazuma Kiryu - He has realistic version and a Anime version that they use when dealing "meshing". 

Do you even read the OP before you post in a thread? I'm not talking about characters, I'm talking locations. But both characters and locations should have no trouble meshing together.

Also do u even know what House of the Dead is?

Such cartooney! Wow it reminds me of Sanic!

Sony's IPs will blend just as well as Sega's do. The great thing is that they can make close representations and have tracks inspried by series, without going 100% for it, neither are they in SAR.

Cartooney in nature! Just because there are zombies/gore does not  mean its serious.  Dead rising rising is a perfect example if you need help . Its the nature of series itself. Jack n Daxter is cartooney, the Last of is not. Having a game with  such drastic is unappealing as everybody is agreeing with. Now, choosing one art direction that encompasses the entire game like, Smash, SEGA all star, street Fighter X Tekken, Project X zone could work.