bonzobanana said:
Miyamotoo said:
Is this serious post!? Switch has much more raw power (not to mention architecture and tech gain) compared to PS3/Xbox360 that it could run any PS3/Xbox360 game at 1080p with better frame rate. Fact that Switch runs MK8D at 1080p/60fps proves that, same like few comparisons of multi platform games between Switch and PS4 versions. Switch power is somewhere between Wii U and XB1, and even Wii U is more stronger than PS3/Xbox360.
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Of course its a serious post and you are completely wrong on your technical analysis, the reality is clear based on the evidence of many wii u games which struggled compared to 360 and ps3. Just go to digital foundry and look at their faceoff comparison's between wii u and 360/ps3 about 2/3rds show the wii u as weaker. The Switch still doesn't have as much cpu resources as xbox 360 let alone ps3. Lets not confuse simplistic cartoon graphics with repeated textures with games that require a high performance hardware. Zelda windwaker ran on a console with a 8 gflops gpu and still looks great today. Look at other gamecube games trying to do realistic graphics like medal of honour or call of duty and it looks pretty hopeless compared to today's graphics. I really wish people wouldn't use simplistic cartoon graphics to try an up the performance level of Nintendo hardware. It just brings the debate down to the farce level. Look at how the wii u performed running the same games as 360 and ps3 to get a fair comparison. We will obviously never know how the ps3 or 360 would run mario kart or how the wii u would have run uncharted but there are plenty of multi-format games for comparison.
Where is your evidence for wii u is much stronger than ps3/360? The spec's show many shortcomings with wii u and the real world proof also shows the wii u as weaker. What exactly is your evidence, some farcical imaginary comparison of cartoon graphics? Surely now the wii u is end of life we don't have to pretend anymore there is some magical future games that will finally show the wii u to be stronger.
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Of Course they struggled Wii U multi platform games struggled when when devs were doing 7 years games for PS3/Xbox360 while Wii U was brand new console they didnt know (look PS3/Xbox360 games at launch). But again you had some 3rd party games on Wii U that were better than they were on PS3/Xbox360. Also Wii U architecture was very different compared to PS3/Xbox360, PS3/Xbox360 had strong CPUs (especially PS3) but they had week GPU and they had very small amount of RAM, while Wii U had weaker CPU but stronger and more capable GPU and much more RAM, and multi platform devs ofcourse didn't had enuf time to make most of Wii U hardware like they did with PS3/Xbox360 because they left platform in 1st year.
Switch has stronger and much more capable CPU than Xbox360, PS3 CPU is totally different story because it was crazy strong, PS3 CPU is stronger even compared to PS4 CPU if you comparing core with core in single in some operations, but Switch CPU is much more better for modern games that are using much more effectively multi core CPUs than PS3s CPU. And thats only about CPU, Switch GPU is few times more capable and stronger, you have 6x more usable RAM, and not to mention architecture and tech gains. Reality is that even in portable mode Switch is stronger and more capable than Wii U not to mention PS3/Xbox360, thats why Switch even in portable mode is runing Zelda BotW better than Wii U, thats why MK8D is runing at 1080p/60fps on Switch compared to 720p on Wii U, you need around 2.5x stronger hardware to run 720p game at 1080p resolution.
This is very good summary
http://www.neogaf.com/forum/showpost.php?p=237990345&postcount=51