42440 posts since 02/03/14
What about if their games don't really work on Switch? Or they haven't the budget to port their game? Or other reasons?
2032 posts since 01/09/07
Yes, every studio should run out to support a system with less than 10 million units!!!
Don't think so. With its form factor and limited power, it is harder to design for. Not incredibly, but enough. Indies have to hit PS4/PC/XB1 and then if they have enough success, they can take the time or money to port to Switch. Or they can just release another new game on the PS4/PC/XB1? What would you do with your money today? Switch will be there 2 years from now with a much larger install base...Maybe.
It is near the end of the end....
7264 posts since 22/05/15
I agree.As long as the developer has the money and time, then go for it.The audience that the Switch is attracting seems to be very supportive to indie games, and the portable aspect of it breaths new life on old games.Not to mention that the Switch is more than powerful to handle most if not all indie-like games.
12154 posts since 18/05/09
If every indie makes games for the Switch, then many of them will probably be overlooked. Just look at mobile games.
6351 posts since 28/11/10
I mean, I guess if their games are easy to port, for sure. Selling exclusively on the Switch, currently, is probably a big gamble
"Trick shot? The trick is NOT to get shot." - Lucian