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Yes, every studio should run out to support a system with less than 10 million units!!!

Don't think so. With its form factor and limited power, it is harder to design for. Not incredibly, but enough. Indies have to hit PS4/PC/XB1 and then if they have enough success, they can take the time or money to port to Switch. Or they can just release another new game on the PS4/PC/XB1? What would you do with your money today? Switch will be there 2 years from now with a much larger install base...Maybe.



It is near the end of the end....