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GT sport beta Vs Forza motorsport 6 AI

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jason1637 said:
Also are those GT Sports actually graphics?

The betas graphics anyway.



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jason1637 said:
Also are those GT Sports actually graphics?

I've watched a good many GT Sport beta videos, and yes, those are the actual graphics in the beta. Maybe they'll be upgraded in the final release, GT fans should hope so because right now the grass and track textures are terrible (though the car models and lighting are good at least). The graphics in the beta are definitely a far cry from those bullshot GIF's Sony released:



I love that music, one of the doods I watch on yt uses it everytime he has to speed up something on his videos, lol.
Anyway, the last car was the best, he stops, watches a bit, then goes like: fuck you, and just crashes into it as if there was nothing there, lol.



i think you could play almost any clip with that music and it would be at least a bit funny

anyway, I guess that is what you get when you base your A.I around Drivatars, they are unable to respond effectively when you try to 'break' the system so to speak. The A.I in Forza 6 is fine otherwise

as for grass-gate, they both look equally bad. GT has the lighting advantage though



That last car xD



 

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Lol that song is a perfect fit.

I'm not sure I understand what consists of good AI in these scenarios though. The fact that GT uses straight lines for the opponents so they never miss a turn or that Forza uses Drivatars that'll make many mistakes... I still believe that in real life scenarios people wouldn't avoid the parked car this easily. But that's what we want from an AI controlled car. I rather play with the one that makes mistakes though.



forza AI has never been good, In fact forza tracks are slightly wider to give an uneducated gamer the sense that they are flying round laps ie it handles well

GT is better all round, i predict GTsport to be one of the biggest games in 2017



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Jazz2K said:
Lol that song is a perfect fit.

I'm not sure I understand what consists of good AI in these scenarios though. The fact that GT uses straight lines for the opponents so they never miss a turn or that Forza uses Drivatars that'll make many mistakes... I still believe that in real life scenarios people wouldn't avoid the parked car this easily. But that's what we want from an AI controlled car. I rather play with the one that makes mistakes though.

These are pro drivers. Fairly sure they'll be able to avoid the parked car easily.



Lawlight said:
Jazz2K said:
Lol that song is a perfect fit.

I'm not sure I understand what consists of good AI in these scenarios though. The fact that GT uses straight lines for the opponents so they never miss a turn or that Forza uses Drivatars that'll make many mistakes... I still believe that in real life scenarios people wouldn't avoid the parked car this easily. But that's what we want from an AI controlled car. I rather play with the one that makes mistakes though.

These are pro drivers. Fairly sure they'll be able to avoid the parked car easily.

So professionnal drivers never make mistakes? Have you ever watched a car race?



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