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Forums - Nintendo Discussion - Switch dev talk – 50,000 yen for a kit, Capcom wants to make AAA games, much more

JEMC said:

Well, we had Capcom's president saying that multiplatform development was possible with Switch, but that they wouldn't do it because they want to do something different for Nintendo's machine, and that hasn't changed after hearing what this Capcom employee has said. After all, porting an engine doesn't mean porting a game.

But, as with everything, time will tell what will happen between Capcom and Nintendo and which games will the machine get. At least, the fact that they are working together is very positive and it could be very beneficial for both sides as it was this last gen the cooperation between Nintendo and Bandai-Namco.

Also, I'm curious about the "main memory space" bit. Did Nintendo go with 2GB (including whatever the OS reserves for itself, like with Wii U) and Capcom convinced them to make it bigger? And how bigger? 4GB?

Actually Capcom never specifically said they that they wouldn't do it. While this employee specifically talking about bringing RE7 engine to Switch.



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Looks like someone is doing things right



Miyamotoo said:
JEMC said:

Well, we had Capcom's president saying that multiplatform development was possible with Switch, but that they wouldn't do it because they want to do something different for Nintendo's machine, and that hasn't changed after hearing what this Capcom employee has said. After all, porting an engine doesn't mean porting a game.

But, as with everything, time will tell what will happen between Capcom and Nintendo and which games will the machine get. At least, the fact that they are working together is very positive and it could be very beneficial for both sides as it was this last gen the cooperation between Nintendo and Bandai-Namco.

Also, I'm curious about the "main memory space" bit. Did Nintendo go with 2GB (including whatever the OS reserves for itself, like with Wii U) and Capcom convinced them to make it bigger? And how bigger? 4GB?

Actually Capcom never specifically said they that they wouldn't do it. While this employee specifically talking about bringing RE to Switch.

I haven't said that Capcom wouldn't do it, I said what Capcom's president said, that they didn't want to do it.

http://wccftech.com/capcom-wants-release-nintendo-switch-titles-will-feel-different-ps4x1-games/

"During the latest financial briefing, Capcom’s CEO Kenzo Tsujimoto has touched upon the company’s Nintendo Switch support. During the Q&A session, Tsujimoto stated that multiplatform development will be possible for the new Nintendo console, but that’s not what Capcom would like to do, as they seek to offer something that will differ from PlayStation 4 and Xbox One titles. Tsujimoto also added that the company is currently in an internal review phase regarding content and features that might be offered in Switch titles, so there are no additional details on the matter as of now."

 

Also, that employee in the OP doesn't talk about Resident Evil but rather the engine Capcom used to make the game. Two different things.



Please excuse my bad English.

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$500 for a devkit seems extremely cheap, damn. Nintendo seems to have really made some excellent moves in making sure that developing and porting games to the Switch is easy and cheap/affordable to do.

It seems like almost everything we've heard from developers in regards to developing and porting for the Switch is extremely positive about how easy it is, which is a fantastic sign.



Considering capcom past decisions, they prolly only follow where the money goes. Their willingness to make games is entirely dependent on switch's success



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KLXVER said:
Ironically out of all the companies I think Capcom is the one I kinda want smaller games from...

One is not excluding the other.



KLXVER said:
kljesta64 said:

same here. they never knew how to handle big ass games.

Capcom and Konami should release new 2d Mega Man, Ghosts`n Goblins, Castlevania and Contra. Would be amazing

Oh yeah!



m_csquare said:
Considering capcom past decisions, they prolly only follow where the money goes. Their willingness to make games is entirely dependent on switch's success

That's how business works. 



m_csquare said:
Considering capcom past decisions, they prolly only follow where the money goes. Their willingness to make games is entirely dependent on switch's success

As any company does.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

JEMC said:
Miyamotoo said:

Actually Capcom never specifically said they that they wouldn't do it. While this employee specifically talking about bringing RE to Switch.

I haven't said that Capcom wouldn't do it, I said what Capcom's president said, that they didn't want to do it.

http://wccftech.com/capcom-wants-release-nintendo-switch-titles-will-feel-different-ps4x1-games/

"During the latest financial briefing, Capcom’s CEO Kenzo Tsujimoto has touched upon the company’s Nintendo Switch support. During the Q&A session, Tsujimoto stated that multiplatform development will be possible for the new Nintendo console, but that’s not what Capcom would like to do, as they seek to offer something that will differ from PlayStation 4 and Xbox One titles. Tsujimoto also added that the company is currently in an internal review phase regarding content and features that might be offered in Switch titles, so there are no additional details on the matter as of now."

 

Also, that employee in the OP doesn't talk about Resident Evil but rather the engine Capcom used to make the game. Two different things.

Actually this is much more accurate translation:

"We are currently carrying out research with regards to multiplatform implementation of software for PlayStation 4 and Xbox One on to the Nintendo Switch," a Capcom spokesperson said in an investor Q&A. "However, we do feel that there are differences in the desired direction and the play-style of the Nintendo Switch and those of the PlayStation 4 or Xbox One."

"At Capcom," the spokesman continued, "we determine which platform to release a title for after considering the features of both our software and the hardware in question, believing we must bring the enjoyment of our games to their maximum potential."

So Capcom president didnt said "they wouldn't do it".

 

Yes, RE7 Engine that will most likely be used by future RE games, I correct that. That obviously heavily hinting some RE game/s for Switch.