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Forums - Gaming Discussion - Rest easy concerned fans; Final Fantasy XV made back its development cost on launch day. Surpassed 6 mill mark

Final Fantasy XV Broke Even With Development Costs On Its Launch Day

By Sato . February 7, 2017 . 2:30am

image: http://www.siliconera.com/wordpress/wp-content/uploads/2017/02/FINAL_FANTASY_XV_20161121212101.0_thumb.jpg

There was plenty of talk about how many copies of Final Fantasy XV Square Enix needed to sell in order to cover their development costs for the game, but as it turns out, they managed to do so on its first day of release. [Thanks, DualShockers.]

 

Speaking to the website, director Hajime Tabata clarified that Final Fantasy XV has already broken even with its development costs, and it also managed to do so on the very first day of launch on November 29, 2016.

 

When the game released, it didn’t take long for Square Enix to announce that it had already surpassed the 5 million in total shipment and downloads, so that means the actual number to break even with its development costs was somewhere from 5 million or lower.

 

Hajime Tabata stated in a recent interview that the RPG had already surpassed the 6 million mark, so we now know that it’s been bringing in a profit for the company for a couple months now.

 

Final Fantasy XV is available on PlayStation 4 and Xbox One. Check out our earlier report to see their schedule on DLC and updates they’ve recently planned out.


Read more at http://www.siliconera.com/2017/02/07/final-fantasy-xv-broke-even-development-costs-launch-day/#IpOBmLHE4gphoqyF.99


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That's kinda hard to believe. Or maybe SE finally managed to make games without wasting money.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Well since they released a unfinished game it doesn't come as a surprise.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

Naum said:
Well since they released a unfinished game it doesn't come with as a surprise.

Digging up that dead hoarse are we? Every video game on the planet has content cut of it for whatever the reason. It doesn't make the game unfinished. 



So it's not even like they left the game unfinished because they were running out of money...



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Great news. They deserve it. They actually managed to turn around a shipwreck of a franchise with FFXIV ARR, FFXV and WoFF. Keep up the good work SE, and youl see cash flowing in



Vote the Mayor for Mayor!

vivster said:
That's kinda hard to believe. Or maybe SE finally managed to make games without wasting money.

Maybe they only consider the development time from when Tabata took over and the rest of the time as it was known as FFvs13 it doesn't count.

 

On topic, by how many they have sold, I'm not suprised, lets say $30 (I think it's more right?) of each copy sold went straight to SquEnix, if they sold 2 million on the first day, that's $50+ million instantly. 



Hmm, pie.

The Fury said:
vivster said:
That's kinda hard to believe. Or maybe SE finally managed to make games without wasting money.

Maybe they only consider the development time from when Tabata took over and the rest of the time as it was known as FFvs13 it doesn't count.

That could actually be it. Not like anyone cares. It's not as if they would stop making FF games if they can't recoup costs of one game.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

The Fury said:
vivster said:
That's kinda hard to believe. Or maybe SE finally managed to make games without wasting money.

Maybe they only consider the development time from when Tabata took over and the rest of the time as it was known as FFvs13 it doesn't count.

 

On topic, buy how many they have sold, I'm not suprised, lets say $30 (I think it's more right?) of each copy sold went straight to SquEnix, if they sold 2 million on the first day, that's $50+ million instantly. 

Funny you say that. 

It crossed my mind as well, but FFvs13 never hit full development. Just conceptual and test phase. 



Great job SE! Amazing game!!