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Forums - Gaming Discussion - Will Fifa Switch pull another PSVita trick?

WolfpackN64 said:
Isn't FIFA kind of always the same game with a different (thin) coat of paint and a minimal tweak to the mechanics on every platform?

Not really no, for example the series changed its engine in 2015( or was it 2016?) and each year they are improving graphics, animations etc. Yes stuffs didn't change much



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non-nintendo games don't sell well on nintendo systems unless there's a significant drought in nintendo-made games, and even then the sales aren't stellar.
unless the switch sells gangbusters within it's first 6 months (6m+) most third parties aren't going to do anything, and the ones that already said they would, will either release one and cut and run, or cancel and move on (a-la wiiu), switches biggest problem for third party support right now is that the only gimmick it has in it's favor (portability) adds nothing new, and until nintendo nix the 3ds line theres little reason for 3ds gamers to "switch".

Also say you're making a game, you originally planned pc, xbox one and ps4, each userbase potentially millions of sales, then you turn to switch within it's first year and your potential sales drop significantly, to a point where the cost of releasing on the platform cuts so hard into the profit margin that most studios will play the waiting game.

it's a vicious cycle, they play the waiting game and the console goes without third party support, thus userbase expansion increases much slower, so when they revisit the idea and the userbase is still low, they pass again, cycle repeats.

It's both the fault of third parties for not investing/taking a risk in the platform, and the fault of Nintendo fans who put nintendo-made titles on a pedestal, and buy almost exclusively, nintendo-made titles. There's a reason why theres a stereotype behind this buying behaviour only for nintendo gamers, and not for microsoft, sony, or even sega. - That inherant preference to buy nintendo-made over third party means the few studios that bite the bullet and release something, get mediocre returns.

Need for speed wiiu was a perfect example of this, the best console version of the game, performance and visuals wise, a game criterion slaved over religiously, and beyond being used in a few bragging wars, was mostly ignored.



This will flop hard, and will kill any serious ea support.



Am I the only one that doesn't care about such things? All that matters is whether or not it's a good game.

I'm rather looking forward to it regardless of which version it most resembles, so long as it's actually good.



I don't know about FIFA but I would kill your dog for a new portable WWE game. Even if it's gimped. It's been too long!



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Egelo said:
This will flop hard, and will kill any serious ea support.

Thats the worst part if they make a half-assed effort and use that to blame customers, like they did with the Wii-U.




Twitter @CyberMalistix

Pretty sure Fifa on switch will just be the 360/PS3 version with joycon support.



maxleresistant said:
WolfpackN64 said:
Isn't FIFA kind of always the same game with a different (thin) coat of paint and a minimal tweak to the mechanics on every platform?

Not really no, for example the series changed its engine in 2015( or was it 2016?) and each year they are improving graphics, animations etc. Yes stuffs didn't change much

Oh well, I don't care much about FIFA so I don't know much about it. I would be more interested if Bioware under EA would bring some of their RPG's to the Switch.



I seriously don't know why they not just port Fifa 17. The game has such simple graphics, it runs on my laptop at full detail with 100+ fps. It's almost like they want the game to fail. Just like with Mass Effect 3 on Wii u, lulz.



Official member of VGC's Nintendo family, approved by the one and only RolStoppable. I feel honored.

Even if its just the ps3 360 version i hope nintendo fans support it or else EA will just abandon the switch if their game doesnt sell well