By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - PC master race! Are you impressed by Uncharted 4's graphics?

 

As a PC gamer. Uncharted 4 as one whole package...

has exceeded all games before it. 513 49.00%
 
I've seen better. 239 22.83%
 
Roughly the same as games I've played on PC. 93 8.88%
 
Indifference. I do not own a high end PC. 202 19.29%
 
Total:1,047
Pemalite said:
 



 



deskpro2k3 said:
Can some of you peoples stop comparing Uncharted to an MMO? ::coughStarCitizencough:: FYI, MMOs aren't suppose to be tiny, otherwise it wouldn't be game if it was.

Star Citizen is not an MMO.

You should probably read up on it to truly understand it.

 

 

https://robertsspaceindustries.com/about-the-game/spaceflight

Yeah.. I guess you're right. It says on the first page, "it's more than an MMO." What am I kidding, I'll just file that as an MMO, with a single player campaign.

IMO, for a game with MMO aspects in it, and graphics like that, SC is pretty damn amazing, but for a single player game Uncharted 4 wins in that category. Until SC can show me wind blowing through vegetation, leafs etc, water physics, and mud realistically sticking onto stuff then I'll change my mind.



CPU: Ryzen 7950X
GPU: MSI 4090 SUPRIM X 24G
Motherboard: MSI MEG X670E GODLIKE
RAM: CORSAIR DOMINATOR PLATINUM 32GB DDR5
SSD: Kingston FURY Renegade 4TB
Gaming Console: PLAYSTATION 5
Around the Network
deskpro2k3 said:
Pemalite said:





Star Citizen is not an MMO.

You should probably read up on it to truly understand it.

 

https://robertsspaceindustries.com/about-the-game/spaceflight

Yeah.. I guess you're right. It says on the first page, "it's more than an MMO."

What am I kinding, I'll just file that as an MMO, with a single player campaign.

 

compering these two type of games does not make a good case IMO.

Dismissing it as just an MMO doesn't do a solid favor either tbh. Even with one who has his own rig. You were corrected and should have taken it as such but instead you went "eh it's an MMO anyway so lets just not compare becauseI got corrected". Both games have their multiplayer portions, one just happens to give it's MP focus a bit more "breathing room" than the other while both have their SP. 

I've also noticed how we're dismissing SC before it's out and yet with a load of PS4 games that aren't even past demo stages do we roll with whatever they show and hold it to the candle, I don't think that is fair in any way, especially when one is being worked on by someone who has a passion for what they want to bring to their fans who directly funded their game to make it possible versus a studio that is paid by a very large company that has been around for 70 years. At least acknowledge that a lot of you on here hype your fave games before they are out and judging other games on other plats that aren't even out yet because that's what we're getting right here and now. You could argue "wait till it;s out" but I know that routine by now to know that those who dismiss SC now will dismiss it once it's out regardles.

What would you compare SC to anyway, WoW, FFXIV? (Because you're rolling with it being strictly filed as an MMO), something easy to compare to and then easily dismiss?.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:
deskpro2k3 said:

https://robertsspaceindustries.com/about-the-game/spaceflight

Yeah.. I guess you're right. It says on the first page, "it's more than an MMO."

What am I kinding, I'll just file that as an MMO, with a single player campaign.

 

compering these two type of games does not make a good case IMO.

Dismissing it as just an MMO doesn't do a solid favor either tbh. Even with one who has his own rig. You were corrected and should have taken it as such but instead you went "eh it's an MMO anyway so lets just not compare becauseI got corrected". Both games have their multiplayer portions, one just happens to give it's MP focus a bit more "breathing room" than the other while both have their SP. 

I've also noticed how we're dismissing SC before it's out and yet with a load of PS4 games that aren't even past demo stages do we roll with whatever they show and hold it to the candle, I don't think that is fair in any way, especially when one is being worked on by someone who has a passion for what they want to bring to their fans who directly funded their game to make it possible versus a studio that is paid by a very large company that has been around for 70 years. At least acknowledge that a lot of you on here hype your fave games before they are out and judging other games on other plats that aren't even out yet because that's what we're getting right here and now. You could argue "wait till it;s out" but I know that routine by now to know that those who dismiss SC now will dismiss it once it's out regardles.

What would you compare SC to anyway, WoW, FFXIV? (Because you're rolling with it being strictly filed as an MMO), something easy to compare to and then easily dismiss?.

 

you quote before my edit, but I'll tell you want though, you make a good point. However, it was no way close to a correction. He is misguided, because the game has MMO aspects, it has a procedural world or in this case a universe, I've joined a SC corporation with over 6k members, not as massive as other MMOs but that is a big number.

Now why he is discussing SC before it is out. I do not know, I myself think it is unfair but not because it is not out yet, it's because it is a different type of game. Such a game needs to be big because you're also playing with other players and if SC can achieve what I said above, then I'll change my mind, and since it is not finished yet, there is a very good chance that I will change my mind, but until then no, I'll treat it like another MMO.



CPU: Ryzen 7950X
GPU: MSI 4090 SUPRIM X 24G
Motherboard: MSI MEG X670E GODLIKE
RAM: CORSAIR DOMINATOR PLATINUM 32GB DDR5
SSD: Kingston FURY Renegade 4TB
Gaming Console: PLAYSTATION 5
deskpro2k3 said:

 

you quote before my edit, but I'll tell you want though, you make a good point. However, it was no way close to a correction. He is misguided, because the game has MMO aspects, it has a procedural world or in this case a universe, I've joined a SC corporation with over 6k members, not as massive as other MMOs but that is a big number.

Now why he is discussing SC before it is out. I do not know, I myself think it is unfair but not because it is not out yet, it's because it is a different type of game. Such a game needs to be big because you're also playing with other players and if SC can achieve what I said above, then I'll change my mind, and since it is not finished yet, there is a very good chance that I will change my mind, but until then no, I'll treat it like another MMO.

I do agree with it being a different game, it's MP aspect is entirely different, though I's sure this topic was brought up for the visual aspects of UC4 which then brought up SC since on PC that game seems to be the highest detailed game on PC that isn't on consoles (I don't know how KIngdom Come Deliverance will pan out since it;s multiplat and the publisher has their hands tied a bit).

The other thing to note is that their SP and MP will play differently in which the SP will have a story with famous voice actors, the MP on the other hand will place it;s entire focus on being open ended for players to interact with other players across the open space to do what they wish, I would likely jduge the two aspects differently once the time comes though, the same way we saw UC4 having both of it's halves judged differently. 

(Also despite being a PC gamer myself I am not all that drawn to SC and yet I have mates bugging me to grab it and join their crew along with a work collegue who's also bugging me to join on up. I'm just waiting till it's fully complete and once I have a new spec that allows me to play it as is rather than making compromises to keep the frames but lose the quality (I'm a strong believer in trying to balance both rather than choosing one over the other).



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:

There are games out there that look great that don't always have to push the pixel count on both PC and consoles along with consoles having their good lookers, with PC we had Crysis and that got praised for pushing PC years ago, since then nothing has really happened in a big way until a few years back with PC gamers themselves funding Star Citizen. That game is pushing what Roberts Space Industries wants it to along with the desires of fans who funded them in the first place. The fans wanted a game that both pushes the pixels but also pushes the gameplay and RSI are delivering on that, I don't see what is inherently wrong with people having a desire to see and want better visuals and general improvements for the games they fund.

Well. Not entirely true. We had FarCry in 2003?  That's PS2 era. It obliterated pretty much every console game at the time.





Then we got Crysis, released in 2007, which pretty much set the graphics benchmark for the entire generation, it took years for a console game to come anywhere near it. Even it's successor (Crysis 2) on console had allot of effects removed that was in the first game, due to how expensive they were.
And when it came to port Crysis to console, Crytek ported the game to the newer engine optimized for consoles and thus lost some of it's graphics flair.




But it didn't start and stop with Cryteks games though.

When Battlefield 3 launched in 2011, it was like the PC was an entire generation ahead of the consoles, the next gen consoles wouldn't launch for another few years either.

Metro 2033 pushed the PC with a dazzling array of effects and a vigorous use of Tessellation in 2010, some of which we wouldn't be seeing in console games untill this generation, it set the graphics bar untill Battlefield 3 came along, it could even be argued that Metro has better graphics than some games releasing today.

Star Citizen though just like the first Crysis game has an insane focus on quality, there are dozens of effects that are just far to expensive on consoles to achieve, which is fine. It's not a console game.

With that said, games like Tomb Raider, pretty much all Frostbite powered games like Dragon Age: Inquisition, Battlefield 4, Hardline, Grand Theft Auto 5, Witcher 3 are all a step up on PC with improved textures, shadowing, more complex shaders, resolution, framerates, filtering, anti-aliasing, sometimes even geometry (As Tessellation factors can be scaled) and things like Cloth, Hair, general Physics etc'.

Even games that come close to the PC like Overwatch are a little more refined on PC with better reflections and shadowing.

Heck, you can even take Minecraft and add some better lighting and shading.


https://www.youtube.com/watch?v=i7P4hjusxB0

https://www.youtube.com/watch?v=ZHsSUKbZjCI


Uncharted is a franchise that has always looked great and has pushed the envelope on Console graphically, the PC though has still always had the graphics edge, always has, always will.


With that said... Some graphics nods need to go out to Dreadnaught PC.



https://www.youtube.com/watch?v=Hov7k45dh-M


And to another PC Exclusive, Unreal Tournament 4.





https://www.youtube.com/watch?v=84qZOn9cKoE

eva01beserk said:
Chazore said:

You may as well say all PC games look bad and will never ever surpass PS exclusives, I mean that is eventually what this is going to boil down to, a bar set permanently to make sure no one can pass it until a select group of people say it can.

I would never say that, if I would I would say nintendo :p.

Ijust dont think its the pixel count that make a game stand out. Its like saying minecraft looks better cuz it can be played at 4k 120hz. 

Like someone mentioned in another post, pc games tend to be made or ported to satisfy the most people, so they dont really push the boundrys much, they leave tht up to each individuals hardware capability. While exclusives have a set limit to work with and will push it to the max. You can see that with games like star citizen. It was made with a specific hardware requirement on pc and it looks really good. But not many can play it, it had to be crowed funded cuz no serious publisher would bet on something that canot pass a million in sales, or even half of that. So theese types of games will be rare on pc, while consoles get theese all the time, games that push the current level of the console.

Minecraft is an extreme case though because it's art style relies on bringing big chunky pixels to the surface.
On PC though with a realistic high-resolution texture pack, some nice looking shaders... Running the game at 4k can bring out some of the finer details.

Resolution *is* important, you only need to look around this forum when gamers are rubbing the Playstation 4's resolution salt into the Xbox One's 'resolution gate' wounds.
It also helps bring out smaller details, cleans up the image, helps remove aliasing, it's effect on games isn't to be understated... With saying that though, PC gamers tend to sit near their display so they can actually see the finer details.

If you are running a 27-30" display with only a 1080P resolution and sit mere inches away from it, you would complain as well.



--::{PC Gaming Master Race}::--

Around the Network
Aver said:
Skratchy said:

People mistake 4K with "better graphics". Just because PC CAN hit 4K, doesn't mean ANY PC developer make games that really fully utilize their potential. CONSOLE games are where all the money is.

If Naughty Dog developed Uncharted 4 for PC, it would look EVEN better but, as it stands right now, no current PC game can touch it. There just isn't the money in it for developers. The only thing Uncharted 4 is really hindred by is that 30fps on the campaign.

100% this

 

 

yes pc CAN have the best looking game its a fact,  but this is also pretty much what every pc only gamers are ignoring in this thread.

it CAN doesnt mean it DOES

sure pc can look great with its limitless potential, but the matter of the fact is, no developer is developing that best looking game on pc.  as of right now 99% of the game on pc are just console ports with extra settings.  

There is no games on pc that is truly "next gen" that are leaps and bounds graphically superior than console, because all the pc games are console ports thats bound by the limitation of the console hardware.

look at the best looking games on pc vs console, witcher 3, battlefront for instance, sure they look better than console, thats a fact. but they does not look "next gen" even on the higest setting.  yea they r better, but not much better.  a pc thats 10x or 20x more powerful than a console but is only graphically superior maybe 30% at the highest settings. hows that for the price-gain ratio?

not to mention the mass majority of pc gamers run on a rig thats only slightly better than ps4 (ie only able to run high on games like witcher 3).  cant remember the numbers but steam did survey and more than 60% of pc gamers are running medium range pc. so yea, for all the glory of pc masterrace, they are really the minority here.

and its not really the "master race" if the mass majority is running a rig that runs a high setting witcher 3 at 40 fps and laugh at the 30 fps medium-high setting ps4. and i see a lot of these so call pc master race doing just that lol.



It's really a question at how you look at it. If you are as example a PC gamer who thinks 1080p is already not enough or that 30fps isn't acceptable even in singleplayer then Uncharted 4 is maybe already not good enough for you. If you look at it as 1080p 30fps game without caring too much about a higher resolution, more frames, better anti-aliasing, motion blur (which some people hate) or some other points, then Uncharted 4 does an almost perfect job.

There is no denying that it does some stuff which no or almost no PC game does. The environment is full of different stuff to look at, this is something many PC games don't have so if you care a lot about this, then you could even say it looks better as every PC game, if you weight other stuff more then you will probably find some PC games you will find much more pleasing to your eyes.

But every PC gamer who has a PC only as strong as a PS4 or little bit stronger will be probably very impressed. I mean, if we talk about great looking PC games running super smooth in a very high resolution we speak about systems which are way stronger than a PS4 and not affordable for most people.






Chazore said:
deskpro2k3 said:

https://robertsspaceindustries.com/about-the-game/spaceflight

Yeah.. I guess you're right. It says on the first page, "it's more than an MMO."

What am I kinding, I'll just file that as an MMO, with a single player campaign.

 

compering these two type of games does not make a good case IMO.

Dismissing it as just an MMO doesn't do a solid favor either tbh. Even with one who has his own rig. You were corrected and should have taken it as such but instead you went "eh it's an MMO anyway so lets just not compare becauseI got corrected". Both games have their multiplayer portions, one just happens to give it's MP focus a bit more "breathing room" than the other while both have their SP. 

I've also noticed how we're dismissing SC before it's out and yet with a load of PS4 games that aren't even past demo stages do we roll with whatever they show and hold it to the candle, I don't think that is fair in any way, especially when one is being worked on by someone who has a passion for what they want to bring to their fans who directly funded their game to make it possible versus a studio that is paid by a very large company that has been around for 70 years. At least acknowledge that a lot of you on here hype your fave games before they are out and judging other games on other plats that aren't even out yet because that's what we're getting right here and now. You could argue "wait till it;s out" but I know that routine by now to know that those who dismiss SC now will dismiss it once it's out regardles.

What would you compare SC to anyway, WoW, FFXIV? (Because you're rolling with it being strictly filed as an MMO), something easy to compare to and then easily dismiss?.

Of course there are tons of console games that get delayed all the time and sometimes even canned, but Star Citizen is a bit of a different animal though. The game is practially the Water World of video games. It all does sound fantastic but to me it also sounds like the developers bite off more than they can chew with the game. SC was announced in 2012 and people have been spending a fortune on "modules" and fundraising the crap out of it, while it's still unclear when and if it will ever get released. 

We will have to see, of course, but at the moment it's a buggy mess, the FPS part module got canned, and I can totally understand that people are pissed and are asking for their money back. 



goopy20 said:

SC was announced in 2012 and people have been spending a fortune on "modules" and fundraising the crap out of it, while it's still unclear when and if it will ever get released. 

We will have to see, of course, but at the moment it's a buggy mess, the FPS part module got canned, and I can totally understand that people are pissed and are asking for their money back. 

Star Citizen is going to be a big game. Big games take many years of development, especially if you have to start from scratch and can't use huge parts of the assets of the last game.

And no, the FPS part didn't get canned!

Only a tiny fraction are "pissed and are asking for their money back", led by the "pissed" developer Derek Smart with his own glorious library of game releases: http://www.metacritic.com/company/3000ad-inc

The number of "star citizens" is at 1.4 million people and still growing.



Well things have gone back and fourth in here that's for sure, I'll add that I read a lot of comments about how developers will never fully take advantage of high end specs which is fair enough but that's one reason why the mod community exists on PC. I was watching footage from the real life mod for Star Wars Battlefront and it is something else. No one is saying the's anything bad about U4's visuals they're the best on console at the moment but as PC goes it's not the best a number of us have seen.