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Forums - Sales Discussion - Global lifetime sales: Uncharted 4 PS4 vs Halo 5 Xbox1

 

Which game will sell more lifetime globally?

Uncharted 4 PS4 681 89.49%
 
Halo 5 Xbox1 80 10.51%
 
Total:761
DivinePaladin said:
Intrinsic said:

I see your point. I'm not talking about just exclusives tho. And by AAA games I am not talking about games with bloated budgets. Tho I don't even know what that means. If a game has a Budget of $100M which includes marketing that's usually cause such a game is expected to push 10-20M in sales. Anyways, back to my point. 

Let's just take this year alone for instance. (feel free to use any Nintendo year for comparison) 

Bloodborne and Dark souls 3. Two very similar AAA games released in the same year. 

COD and BF. Two very similarAAA  games released again in the same year. 

Then we have other games like Hitman, Uncharted, FF15, Persona, Mirrors Edge, Far cry primal, Battleborn, Overwatch......etc. All AAA games. all coming in the same year. And these are just the AAA games. So I'm.not even counting AA games like The witness and No mans Sky. 

Now if you own a Nintendo console (not handheld) then you are more than likely in for it for the exclusives. You don't even have a choice there beimg that none of the games I mentioned above are going to be on it. 

So if Nintendo releases 3-4 AA/AAA games in a year, unless you don't want to use your console that's pretty much all you have to choose from as far as buying a game goes. I domt think there is anything wrong with that, I mean it works for those into it right? But my point is, there simply aren't that many options with a Nintendo console to choose from. So the little they have tends to sell very well. 

Your definition of AAA is closer to AAAA. Especially when you bundle in an average-budget Persona into the equation, your definition goes all over the place. I can't really give a fair response to the rest of what  you said because of that. 

AAAA????? 

What's that? 

AAA = Big gudjet games usually published by any of the major game publishers. 

AA = Smaller budget game usually published by developers or in partnership with a major publisher. Little to no marketing budget. 

A = indie title. 

Don't know what about any of that is confusing it all over the place. If anything your reason for not answering seems more like a cop out than a reason. 

I doubt anyone would describe AAA status any differently. unless you want to create yours. AAAA?????? First I ever heard of it. 



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Intrinsic said:
DivinePaladin said:

Your definition of AAA is closer to AAAA. Especially when you bundle in an average-budget Persona into the equation, your definition goes all over the place. I can't really give a fair response to the rest of what  you said because of that. 

AAAA????? 

What's that? 

AAA = Big gudjet games usually published by any of the major game publishers. 

AA = Smaller budget game usually published by developers or in partnership with a major publisher. Little to no marketing budget. 

A = indie title. 

Don't know what about any of that is confusing it all over the place. If anything your reason for not answering seems more like a cop out than a reason. 

I doubt anyone would describe AAA status any differently. unless you want to create yours. AAAA?????? First I ever heard of it. 

There are B and C, I wouldn't say Indie goes as A.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Arkaign said:


Gran Turismo might outsell UC4
TLOU2 might outsell UC4
GTA6 WILL outsell UC4


GTA6 didn't sell well (although it came out at the end of PS3 cycle); a big drop from GTA5.   But I don't think GTA7 (PS4) will outsell Uncharted 4.  Like Halo, Gran Turismo have been came 4 console generations ago (PS1 for GT; original Xbox for Halo).  Those gamers that made up the original GTA and Halo fanbase are old, having kids/jobs and basically grown up and no longer playing video games.  Neither are picking up new fans at the rate of losing old fans.  Both GTA and Halo are fading franchises.  Even as a Playstation fan, Forza is a better racing game than GTA.  

Uncharted 1 came out only 1 console generation ago (PS3), and Uncharted is still a growing franchise.  Uncharted 4 will outsell the next GTA game.  

 

 

 

 

Gran Turismo 6

Global Total as of 30th Apr 2016 (units): 3.57m
Platform: PlayStation 3
Developer: Polyphony Digital

Genre: Racing

 

Gran Turismo 5

Global Total as of 30th Apr 2016 (units): 10.75m
Platform: PlayStation 3
Developer: Polyphony Digital Genre: Racing



DonFerrari said:

That's the first I hear of AAAA... and GTA would then be AAAAA for you?

You define bloated budget just because it's big or unnecessarily large?

AAA is a game that was traditionally maxed out at $60m with marketing included to me. Anything aiming for $100m development only, or alternatively something with a team size of over 250, is deserving of its own category so that we don't skew what was traditionally AAA. Especially since Intrinsic then said Persona 5 was AAA despite being a low budget developer, and threw it in with something like CoD. 

 

A and AA have traditionally been lower budget titles that are now being absorbed by indie budgets. The Witness is right around A/AA's boundary. 



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

DonFerrari said:
Wright said:

 

He might have some memory problems, but he definitively predicted Uncharted 4 outselling Halo 5. He even made a thread about it, and it was earlier than the one you posted. (This thread was in January 2014, BraLoD was in June)

He said it had a shot, not that he was predicting it would happen.

 

The thread is literally called: Prediction: Uncharted 4 will outsell Halo 5 lifetime.



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DonFerrari said:

There are B and C, I wouldn't say Indie goes as A.

Yes there are. but by definition AAA aka triple A games are defined as games in the I dustry that command amongst the highest development budgets. Never heard of such a thing as AAAA.... and that was what I was trying to tell him. 

 

And I called much lower budget games as AA in relation to the budget of the titles. 

B and C games are usually used the same way we have B movies. to describe low budget and usually bad games. Most smartphone games usually would fall into this category. 

Point tho, is that my original description was sound. and the point I was making was clear. There are AAA games and I was simply saying that on Nintendo platforms we have very few of those released each year when compared to other platforms. so naturally games like that on Nintendo platforms will sell more Mk ostky cause there isn't a lot of options to the Nintendo only gamer. 

feels like he was trying to downplay the number of games I listed by creating his own budget class. AAAA. 

I mean the only time I ever heard that used (AAAA) wasn't even in relation to a games budget but rather it's quality or rating. basically games that score abouve 98 on metacritic or something like that. 



DivinePaladin said:
DonFerrari said:

That's the first I hear of AAAA... and GTA would then be AAAAA for you?

You define bloated budget just because it's big or unnecessarily large?

AAA is a game that was traditionally maxed out at $60m with marketing included to me. Anything aiming for $100m development only, or alternatively something with a team size of over 250, is deserving of its own category so that we don't skew what was traditionally AAA. Especially since Intrinsic then said Persona 5 was AAA despite being a low budget developer, and threw it in with something like CoD. 

 

A and AA have traditionally been lower budget titles that are now being absorbed by indie budgets. The Witness is right around A/AA's boundary. 

please that doesn't even make sense. Traditionally? in relation to what? who set these traditions. Once upon a time game development maxed out $10M. And that was considered AAA. but since HD gaming came along and the quality of assets, tools and programmers becoming so much higher, that has gone up to $50M+. 

AAA has never been a numerical value but rather a subset of games that command the highest production budgets. So I have no idea what tradition has to do with anythjng. 

you are completely right about the AA/A games tho, but even compared to the last the typcal AA game can cost upwards of 5-$10M today. 

You don't just get to make up ur own category cause the team of devs that made it is bigger or a lot more money than you feel should go into making a game goes into its production.  If the norm is that most big games average $100M today then that just means that that's the new AAA. And what was triple A last gen goes down to AA and so on. 



If you would have asked me this question at the start of the gen I would have said Halo easily. But now I say Uncharted due to the Succes if the PS4 and the Nathan Drake collection which has sold more units than Halo 5. Even though a large part of that was bundled.



Please excuse my (probally) poor grammar

bevochan said:
Arkaign said:


Gran Turismo might outsell UC4
TLOU2 might outsell UC4
GTA6 WILL outsell UC4


GTA6 didn't sell well (although it came out at the end of PS3 cycle); a big drop from GTA5.   But I don't think GTA7 (PS4) will outsell Uncharted 4.  Like Halo, Gran Turismo have been came 4 console generations ago (PS1 for GT; original Xbox for Halo).  Those gamers that made up the original GTA and Halo fanbase are old, having kids/jobs and basically grown up and no longer playing video games.  Neither are picking up new fans at the rate of losing old fans.  Both GTA and Halo are fading franchises.  Even as a Playstation fan, Forza is a better racing game than GTA.  

Uncharted 1 came out only 1 console generation ago (PS3), and Uncharted is still a growing franchise.  Uncharted 4 will outsell the next GTA game.  

 

 

 

 

Gran Turismo 6

Global Total as of 30th Apr 2016 (units): 3.57m
Platform: PlayStation 3
Developer: Polyphony Digital

Genre: Racing

 

Gran Turismo 5

Global Total as of 30th Apr 2016 (units): 10.75m
Platform: PlayStation 3
Developer: Polyphony Digital Genre: Racing

GranTurismo 6 is undertracked on VGChartz (or it sold a Lot Digial) Granturismo 6 Sold over 5 Millions and Gran Turismo 5 over 12 Millions, This is the Official Data from Sony as of September 2015, still the Biggest racing game of the Genre (in Sales, but Opinion  each one have their own) launching after PS4's Launch maybe have hurted the sales of Gran Turismo 6, but the game is only in 1 system and out-perfomed Project Cars, Forza 5, 6, and Need for Speed, Out-performed all those games by a large margin.



DivinePaladin said:
DonFerrari said:

That's the first I hear of AAAA... and GTA would then be AAAAA for you?

You define bloated budget just because it's big or unnecessarily large?

AAA is a game that was traditionally maxed out at $60m with marketing included to me. Anything aiming for $100m development only, or alternatively something with a team size of over 250, is deserving of its own category so that we don't skew what was traditionally AAA. Especially since Intrinsic then said Persona 5 was AAA despite being a low budget developer, and threw it in with something like CoD. 

 

A and AA have traditionally been lower budget titles that are now being absorbed by indie budgets. The Witness is right around A/AA's boundary. 

So you are just creating categories to please your own standards? Ok, no point in discussing that now. It would be ridiculous to have AAAA as AAA, AAA as what was before B and A/AA for Indie.

Wright said:
DonFerrari said:

He said it had a shot, not that he was predicting it would happen.

The thread is literally called: Prediction: Uncharted 4 will outsell Halo 5 lifetime.

Ok, I believe in that, but the quote you pulled was saying it could not that it was certaing. But no point discussing it over.

Intrinsic said:
DonFerrari said:

There are B and C, I wouldn't say Indie goes as A.

Yes there are. but by definition AAA aka triple A games are defined as games in the I dustry that command amongst the highest development budgets. Never heard of such a thing as AAAA.... and that was what I was trying to tell him. 

And I called much lower budget games as AA in relation to the budget of the titles. 

B and C games are usually used the same way we have B movies. to describe low budget and usually bad games. Most smartphone games usually would fall into this category. 

Point tho, is that my original description was sound. and the point I was making was clear. There are AAA games and I was simply saying that on Nintendo platforms we have very few of those released each year when compared to other platforms. so naturally games like that on Nintendo platforms will sell more Mk ostky cause there isn't a lot of options to the Nintendo only gamer. 

feels like he was trying to downplay the number of games I listed by creating his own budget class. AAAA. 

I mean the only time I ever heard that used (AAAA) wasn't even in relation to a games budget but rather it's quality or rating. basically games that score abouve 98 on metacritic or something like that. 

Your thoughs on AAA and AA I totally agree. But nowadays for me B and C are basically good Indie and Poor Indie... with A being very good Indie or PSN titels of stablished devs. And I agree the guy is crazy.

BraLoD said:
DonFerrari said:

I have to confess I never played it hahahahaha.

I know it, that's why you suck.

I would suck you hard... but please tell me why LoD is so fantastic, I may try it someday.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."