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Forums - Nintendo Discussion - TPHD is here! What do you think?

fedfed said:
My 3 copies arrived... just waiting to go home and play....

Why did you get 3..? XD



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Kirin_gaming said:
curl-6 said:

People will try to tell you it got just as much of an upgrade as WWHD, but that's false, WWHD got a massive lighting and shader overhaul that TPHD didn't.

I don't think I've ever seen anyone claiming that, I mean its completely clear which is the better port.

Some people also ignoring that WW has timeless art style that aged great, while that isnt case with TP, that is one of main reasons why WW HD looks better than TP HD.

Also, TP cant look better on dolphin because its same game in just higher resolution, while TP HD except resolution bump also has complete overhauled of textures, better shadows and lighting, post-process and anti-aliasing.

http://www.eurogamer.net/articles/digitalfoundry-2016-legend-of-zelda-twilight-princess-hd-face-off

http://www.eurogamer.net/articles/digitalfoundry-2016-zelda-twilight-princess-on-wii-u-is-even-better-than-we-remember-it



AlfredoTurkey said:

Quick question from someone who has played every console Zelda title except TP and SS. I owned TP on Wii when it launched, played to about the first dungeon, then quit because I hated the forced waggle. I never got the Gamecube version (sadly). I haven't played further than that. For those who have beaten it, how does it compare to OOT? What is the biggest difference between the two? OOT is my favorite 3D Zelda, and I always wondered if I should play TP since it LOOKS similar but I just never have.

For me OOT is best game ever while TP is one of least favorite 3D Zelda's, saying that TP is still great game, dungeons and bosses are one of the bests in series. Definitely you need to play TP HD.



Goodnightmoon said:
JNK said:

If they charge full priece for the game, they should put as many effort into it as in any other game they charge full priece for.

Stop being so unrealistic, do you expect them to do a full remake of the game now? Dont you realize that would be almost as expensive as a new whole zelda game? It makes sense for you to waste years of some of the main Nintendo studios and dozens of milions in a remake of twilight princess?? Because I rather that effort put into another thing, like the new zelda or the next Metroid, but not TP.

As a remaster is as good as it can be, and has way way way more changes from the original than the average remaster, so i dont see why is not worth 50$, is not up to you to decide that, when I go to see a movie I pay always the same price independently of how was the budget of the film or the time they needed to film it, so I dont understand why people gives always so much importance about that in videogames, is the product worth it? Thats the question, and nothing else more, does the people thinks a full remaster of TPHD with all the improvements they have done is worth 50$? Sales and public reception will give us the aswer, but I would say is a big YES.

I agree with everything you wrote except price point. If Zelda U, completely new game with much higher development time and resources than TP HD, has price point point of $60 I dont think there is no much sense that TP HD has price of $50. IMO, $40 would be perfect for TP HD and WW HD instead $50.



The first thing I did when I got my copy was playing the intro of my Wii version and then the remastered one. I have to say that, even if Wind Waker HD looks better than Twilight Princess HD, the improovment madre from TP to TPHD are far more noticeable. It was like night and day. Gosh, it looks great. Now I can finally play it without my eyes bleeding xD



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It comes out on the 10th in Japan, so I'm still waiting...



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Miyamotoo said:
Kirin_gaming said:

I don't think I've ever seen anyone claiming that, I mean its completely clear which is the better port.

Some people also ignoring that WW has timeless art style that aged great, while that isnt case with TP, that is one of main reasons why WW HD looks better than TP HD.

Also, TP cant look better on dolphin because its same game in just higher resolution, while TP HD except resolution bump also has complete overhauled of textures, better shadows and lighting, post-process and anti-aliasing.

http://www.eurogamer.net/articles/digitalfoundry-2016-legend-of-zelda-twilight-princess-hd-face-off

http://www.eurogamer.net/articles/digitalfoundry-2016-zelda-twilight-princess-on-wii-u-is-even-better-than-we-remember-it

Art style is completely beside the point as it's entirely subjective. On an objective technological level, WWHD has a far more extensive graphical overhaul than TPHD.



curl-6 said:
Kirin_gaming said:

I don't think I've ever seen anyone claiming that, I mean its completely clear which is the better port.

Just wait, there are those who'll actually try to say it got just as much of a graphical overhaul.

Well, I'm not one to disappoint so yeah, I'll say it:  the *technical* upgrade is comparable, it's just the visual difference is less consistently apparent.  Wind Waker got lighting, yes.  However, the texture resolution is not nearly as high as TPHD cause it doesn't need to be.  Also, not a single mesh of WWHD was touched and they remain very very low in poly counts even in areas where upgrades were obviously possible.  TPHD on the other hand has seen geometry enhancement throughout every single interior including dungeons.  The only area where WWHD trumps TPHD is lighting.  And that is it.  Textures are crisper but not nearly as good on a technical level, geometry was untouched.  The main reason the visual upgrade is not as significant is the art style of WWHD, which means low geometry and simplistic textures can skate, freeing resources for the lighting improvements.  Just saying, the idea WWHD is a huge, massive overhaul and TPHD is a cheap, splapdash effort is just that: a myth.  Neither is a massive overhaul, neither is slapdash.



Also, I don't think Timelessness is subjective really. It's objectively true that the technical limitations of the GC and Wii more severely hampered the realization of the TP art style than it did the WW art style.



Nuvendil said:
curl-6 said:

Just wait, there are those who'll actually try to say it got just as much of a graphical overhaul.

Well, I'm not one to disappoint so yeah, I'll say it:  the *technical* upgrade is comparable, it's just the visual difference is less consistently apparent.  Wind Waker got lighting, yes.  However, the texture resolution is not nearly as high as TPHD cause it doesn't need to be.  Also, not a single mesh of WWHD was touched and they remain very very low in poly counts even in areas where upgrades were obviously possible.  TPHD on the other hand has seen geometry enhancement throughout every single interior including dungeons.  The only area where WWHD trumps TPHD is lighting.  And that is it.  Textures are crisper but not nearly as good on a technical level, geometry was untouched.  The main reason the visual upgrade is not as significant is the art style of WWHD, which means low geometry and simplistic textures can skate, freeing resources for the lighting improvements.  Just saying, the idea WWHD is a huge, massive overhaul and TPHD is a cheap, splapdash effort is just that: a myth.  Neither is a massive overhaul, neither is slapdash.

I didn't say TPHD was slapdash. It's not. But while its textures and screen res see a big bump, geometry and shadowing tweaks are very minor. 

WWHD on the other hand incorporates a host of new techniques that TPHD doesn't, from HDR lighting to global illumination, ambient occlusion to anisotropic filtering. It's lighting, shadowing, shaders and effects are completely redone in addition to the expected texture and screen resolution boosts.