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Forums - Sony Discussion - Horizon Zero Dawn: Guerrila Games on why no multiplayer in the game

Sharpryno said:
4-6 hour campaign confirmed? The Order v2.0???

:P Sure the game will be cool, but I'd consider myself to be an idiot, personally, to spend $60 on a single player game.

 

40-60 earlier it's an rpg like the Witcher 3



Please excuse my (probally) poor grammar

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Sharpryno said:
4-6 hour campaign confirmed? The Order v2.0???

:P Sure the game will be cool, but I'd consider myself to be an idiot, personally, to spend $60 on a single player game.

 


You do realize that this is open world right? The amount of content will likely trump many games that have a multiplayer.

OP: I never needed an explaination. I'm glad it's a single player game and I think the game will be better for it.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

i dont think the game needs one. but thats a pretty lame reason imo



Augen said:
RJ_Sizzle said:
Some of these guys make these explanations more complicated than they should be.

"This is a single player game. The game's system is designed around this one character, That's what we're focusing on."

That's all that's really needed.

Exactly.  I like single player and multi player games for different reasons and personally happy this title has a single player focus.

 

Count me happy too ! i hate when single players game add half average multiplayers.



I prefer single player focused games, so this suits me just fine.



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I'm very glad they'll be focusing on the single player experience. I barely play the multiplayer aspect of these kind of games anyway.



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Sharpryno said:

4-6 hour campaign confirmed? 

:P Sure the game will be cool, but I'd consider myself to be an idiot, personally, to spend $60 on a single player game.  >I dont play skyrim/fallout or rpgs as I hate side quests. 


I would find myself an idiot to buy games because of the amount of hours I waste on it instead of the experience. I actually prefer shorter games with great compact experiences instead of wasting 100 hours on infinite quests and the same repetitive stuff or spending 2000 hours on a multiplayer game. But this is because I don't have much time to play anyway.

Anyway, good news, MP adds nothing if it doesn't make sense of the developers designing it.



Just like ROTR this game feels like it can only be a single player game. How do you had multiplayer in this game unless it is some kind of co-op campain. But even then, this game feels like it is supposed to be single player only.



Online multiplayer has very little appeal to me personally anyway, so as far as I'm concerned this is purely good news. This way they can focus on the single player and polish it as much as possible instead of dividing their attention between both and making both lackluster.



There's absolutely zero need for tacked on multiplayer. Focus on the SP and make it a solid experience.