FloatingWaffles said: Ok so we've got in this thread "It's XB1 and 360 combined" and "It was heavily discounted" as 2 ways people are trying to downplay this now. Any other reasons? Did Phil Spencer buy 500k copies for himself now or some shit? Is that what the next attempt is going to be? Come on, people. |
"Keeping the context in mind" is different from "downplaying".
The game failed at launch, that's not a question. The game was discounted after this failed launch, that's not a question either (after a quick research, you were easily able to find it at $40 in December or even less, one month after release). And now they announce "okay" numbers.
If you try to analyze a bit, it is interesting to think about the impact of the Christmas discounts on the sales. "Woohoo, awesome sales numbers!!!" for a -90% Steam sales game is irrelevant for example. So are celebrations for average numbers after a sales period without any more informations. If they had to give up any profitability for this game in order to reach "okay" numbers, that's not a good thing. You can also say that Knack sold really well in Japan, but if you forget the fact that it was bundled with every console, you can't really understand anything about the situation of the game...