Forums - Sales Discussion - Official Game Sales Announcements Thread

For the background on this thread go here.

So the intention behind this thread is to provide a single location where the community can post about official sales announcements from retailers, publishers, other tracking firms, etc. which we can use to compare against our own numbers and potentially make adjustments, with the overarching goal being to increase the accuracy of our software figures.

I can't manually make adjustments myself yet, so for the time being what I'll be doing is collecting the bits of data you guys find, sifting through it to make sure it's legitimate and that it does suggest a notable under or overtrack, and then going over this with Brett.

First some ground rules for those who aren't necessarily familiar with how VGC works. Please keep these in mind before bringing a figure to my attention; if the following points could account for the difference then there's no point listing it here:

- Figures quoted by publishers, developers, and manufacturers are taken to be shipped figures, not sold, unless the announcement specifically addresses this point. So if the official data suggests an undertrack, it has to be a notable one (varies from game to game; use reasonable judgment), otherwise it is easily put down to the difference between shipped and sold.

- We don't currently track digital. Again, unless specifically addressed in the announcement or leak, figures will be assumed to be both retail and digital combined. Imagine, for a moment, estimating and deducting the digital sales from the total - are the figures now close? If so don't bother posting it here.

- Other sales trackers' figures are also estimates, just like ours. Unless there's a major difference don't bother bringing it to my attention. If there is a major difference there won't necessarily be any changes, either, depending on how confident we are in our raw data for the title in question.

- For the time being the emphasis should be on recent releases - so the current generation only (3DS, PSV, WIIU, PS4, XO, PC, and the more recent PS3 & 360 titles) . The goal is to catch up and have the most recent figures as accurate as possible; legacy titles can wait.

- Compare like with like. Is the data you're about to post for the USA, UK, Germany, France, Japan, Europe, or the World? If it's not then it may be impossible to come to a conclusion one way or the other. If it is then make sure the figure on VGC you compare it to is for the same region.

- Dates are important. What is the period covered in the official announcement? Is it actually specified? If not it's going to be hard to draw any conclusions. If it is, again, compare like with like on VGC.

- Language is also important. 'Over 2 million' can mean 2,000,001 sales, and indeed that is probably closer to being the case than 2.5 million if that's the language used. Similarly 'Almost 2 million' is not actually 2 million. So read the announcement carefully before assuming a discrepancy.

- Post the link and quote the key piece of data you want to bring to my attention.The report needs to be from a reliable source and not just a 'rumour' on a gaming site or a 'leak' from someone on Twitter. If you do use Twitter as a source make sure it's from a widely respected person. It'd also help if you linked to the title on VGC in question at the same time.

I think that covers everything. If I've overlooked something I'll add it in later. In meantime feel free to start posting official sales announcements in here.



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Valid Sales Announcements (to be compiled and checked for adjustments):

- Capcom shipment data.
- German BIU sales milestones.
- TLoU sales milestone (7 million)
- Sword Art Online: Hollow Fragment sales milestone (primarily for Asia)
- Demon Gaze 2 (200k announcement)
- Dying Light sales milestone (5 million)
- Dragon Ball: Xenoverse milestone (2 million shipped by April 2015)
- God of War shipment data to 2012, incl digital.
Tekken Tag Tournament 2 shipment milestone (1.5 million to March 2013)
- SoulCalibur 5 shipment milestone (1.7 million to March 2013)
- Driveclub (2 million to July 2015)
- First three Uncharted titles (21 million)
- Gran Turismo series.
- Until Dawn USA (275k to December 2015 - NPD leak)
- Bayonetta 2 USA (182k to December 2015 - NPD leak)
- NPD threads to November 2015 (thanks again for compiling these Boutros).

Sales errors:

No tracking:
Jak Collection on Vita: Game released on June 18th, game charted for PS3 in USA on week ending 22nd June, but it didn't chart the week before in the top 75 for PS3.  Seems like the Vita version is tracked on PS3.
LEGO Ninjago: Nindroids (or for 3DS version)
Looney Tunes: Galactic Sports
MotoGP 13 (or for any version)
MXGP 
Sly Collection
WRC 3 (or for any version)
WRC 4 (or for any version)
Xblaze: Lost Memories (or for PS3 version)

Missing regions:
FIFA on Vita: 0 sales in NA for FIFA 13.  If you compare the sales of FIFA Soccer on Vita to the other FIFA games, it's 2 x as much, suggesting it's been tracked in the wrong place.  FIFA Soccer showing up at #47 in the USA weekly the week of release backs this up.
Aegis of Earth/Metropolis Defenders (JP)
Amazing Spiderman (NA - also has only been in Europe from 2015 despite releasing in 2013)
Arcana Heart 3: Love Max (EU)
Dead or Alive 5 Plus (NA)
Farming Simulator 2014 (EU)
Ninja Gaiden Sigma 2 Plus (NA)
Silent Hill: Book of Memories (JP - charted at #41 in week of release in Japan)
Sorcery Saga: Curse of the Great Curry God (NA/EU)
Space Hulk (EU)
Steins;Gate (JP - FYI, it charted at #40 in week of release in Japan)
Xblaze: Code Embyro (EU)
Zero Escape: Virtue's Last Reward (NA/EU)

Missing tracking for certain years
Injustice: Gods Among Us (Europe - only tracked from 2015, but game released in 2013)
Muppets Movie Adventures (Europe - no tracking in 2014)
New Little King's Story (Europe - no tracking in 2012)
Ratchet Collection (2014)
Rayman Legends (USA - only tracked from 2014, but game released in 2013)

Incorrect tracking in certain regions
Deception IV: Nightmare Princess (Tracked in Europe, never released physical here - no sales tracking for Japan either)
Senran Kagura: Shinovi Versus (Tracked in Europe, never released physical here)
Soul Sacrifice Delta (Tracked in Europe, never released physical here)
Valhalla Knights 3 (Tracked in Europe, never released physical here)
Resident Evil 2 Rev (Tracked in the west, no western release)

Incorrect tracking
Ragnarok Odyssey Ace - tracked with the sales of the original Ragnarok Odyssey

Tracked across 2 SKU's
Disney Infinity 2.0 - here (EU) and here (NA)
Hyperdimension Neptunia Re;birth 2 - here (Japan) and here (NA/EU)
Hyperdimension Neptunia Re;birth 3 - here (Japan) and here (NA/EU)
New Little King's Story - here (Japan) and here (EU)

Chart Errors
Uncharted: Golden Abyss 2012 total not showing up on yearly chart here.



Okay, so I don't know if this is recent enough, but The Last of Us. It was confirmed past 7 million (PS3 version alone)
source: http://m.ign.com/articles/2014/07/16/the-last-of-us-sales-pass-7-million-with-new-dlc-coming
as of 16th of july 2014. VGC had it at about 4.7 milion at the time (source: https://web.archive.org/web/20140718202532/http://www.vgchartz.com/game/70350/the-last-of-us/ )

If we are to assume about 700k of them are digital (so roughly 10%), that would still leave us with 1.6 million copies on shelves, which I don't believe for a year old game who's remaster was releasing a few weeks after.

Teeqoz said:
Okay, so I don't know if this is recent enough, but The Last of Us. It was confirmed past 7 million (PS3 version alone)
source: http://m.ign.com/articles/2014/07/16/the-last-of-us-sales-pass-7-million-with-new-dlc-coming
as of 16th of july 2014. VGC had it at about 4.7 milion at the time (source: https://web.archive.org/web/20140718202532/http://www.vgchartz.com/game/70350/the-last-of-us/ )

If we are to assume about 700k of them are digital (so roughly 10%), that would still leave us with 1.6 million copies on shelves, which I don't believe for a year old game who's remaster was releasing a few weeks after.


Thanks. This is Just the sort of thing I was hoping to get.



I dunno if this is worthy, just gonna make a post in this thread to highlight the first one that comes to mind.

Sword Art Online: Hollow Fragment (Vita) got a sales breakdown in January this year:

http://gematsu.com/2015/01/sword-art-online-lost-song-developed-artdink

Hollow Fragment sold a total of 450,000 units worldwide. In Japan, sales were about 280,000. In Asia, 90,000. And in North America, the game sold about 70,000 units.

All of those regions will include digital sales, and NA figures are digital-only.

I'm highlighting this because of the 90,000 sales in Asia number.  We have 0 sales for "rest of the world" for this game and it got a physical release in Asia

I dunno how you'd go breaking that down into physical/digital - I don't even know if you track Asian sales, I just thought I'd bring it up.



Will this be stickied, or do you think there will be enough post to keep this on the Hot Topics?

Tagging regardless :p

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Tagging

Commander and Defender of NintenDomination.

NNID & PSN: Ultrashroomz

Nope, I got nowt.  Only really follow Vita sales though, of which there's very little news out there.

Just gonna share the only other one I can think of in a separate post because you seem to be linking them separately :P

Demon Gaze shipped 200k copies by July 2014.  We have 143k sold by the end of 2014 (so an extra 6 months on that date).

Seems a bit undertracked or there are a lot of copies on shelves and it's got a good digital ratio.  May be nothing there though because we're dealing with such small numbers.

Anyway, gonna keep a close eye on this thread, good initiative Machina.



Platina said:
Will this be stickied, or do you think there will be enough post to keep this on the Hot Topics?

Tagging regardless :p


I'll sticky it when it falls off the hot topics.

Thanks for the links Kresnik. The second one might not be nough to trigger an adjustment but we'll see.



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Dying Light sold 5M+ on PS4, Xbox One and PC as of the 13th August 2015.
VGChartz has all 3 versions at 1.6M. Of course there are digital sales, but I don't think that they are so huge!

Source: http://www.videogamer.com/ps4/dying_light_the_following/news/dying_light_has_sold_5_million_copies_the_following_dlc_to_be_10_hours_long.html