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Forums - Nintendo Discussion - This is the Problem(Main) of the Wii U

Miyamotoo said:
OmegaRed421 said:
Marketing really was a small problem. As others have stated most of my friends thought it was a cool console but nothing really made anyone I know want to buy it until more recently and plenty more still have no desire for the console at the price it still is. Most people that came into my Gamestop had no idea that the WiiU existed until we talked it up to them. Even after that few wanted it due to its price compared to the 360/PS3/Wii. I love the WiiU but barely play it compared to my Xbone. I think the more core gamers would have been more apt to purchase it had Nintendo released a Zelda, Metroid, Mario(64,Galaxy,Sunshine type) or even the Starfox game with it. The casuals and parents would have been more likely to purchase it had it been cheaper...If Nintendo gives it a 199.99 price this holiday with bundled games I think they could get a lot more people on board.

You said yourself, how marketing is a small problem when you have some people didn't know that Wii U exist and some other people that thought that Wii U was an addon for Wii!?

Marketing, with high price compared to 360/PS3 and bad launch titles are biggest Wii U problems, that lead to terrible sales that lead to 3rd party abandoned them.


3rd parties were going to bail out eventually anyway, the Wii U wasn't built to compete as a core gaming device, the XB1 and PS4 are way more powerful and would easily have won that horse race (and they did), even with multiplats, the excuse would then be "well the Wii U version looks worse". 

They needed the casual audience, that is the heart of the Wii brand, Nintendo failed to keep that audience and subsequently, they could have named it Wii 2, Wii Q, Wii Super Duper, ... whatever. Wouldn't have made a difference. 



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Soundwave said:


3rd parties were going to bail out eventually anyway, the Wii U wasn't built to compete as a core gaming device, the XB1 and PS4 are way more powerful and would easily have won that horse race (and they did), even with multiplats, the excuse would then be "well the Wii U version looks worse". 

They needed the casual audience, that is the heart of the Wii brand, Nintendo failed to keep that audience and subsequently, they could have named it Wii 2, Wii Q, Wii Super Duper, ... whatever. Wouldn't have made a difference. 


All they needed was a game parents knew better and it would have sold the sytem a lot more. 



Make it So.

Miyamotoo said:

You said yourself, how marketing is a small problem when you have some people didn't know that Wii U exist and some other people that thought that Wii U was an addon for Wii!?

Marketing, with high price compared to 360/PS3 and bad launch titles are biggest Wii U problems, that lead to terrible sales that lead to 3rd party abandoned them.


Like I said even after it was explained to them the price and game selection still didn't sell them on the idea.



Make it So.

Wii U, one of the only consoles where the entire generation everyone talked about why it was a failure and it's problems.



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ArchangelMadzz said:
Wii U, one of the only consoles where the entire generation everyone talked about why it was a failure and it's problems.


Well Nintendo didn't give everyone much to talk about but that really, lol.



Make it So.

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Soundwave said:
Miyamotoo said:

You said yourself, how marketing is a small problem when you have some people didn't know that Wii U exist and some other people that thought that Wii U was an addon for Wii!?

Marketing, with high price compared to 360/PS3 and bad launch titles are biggest Wii U problems, that lead to terrible sales that lead to 3rd party abandoned them.


3rd parties were going to bail out eventually anyway, the Wii U wasn't built to compete as a core gaming device, the XB1 and PS4 are way more powerful and would easily have won that horse race (and they did), even with multiplats, the excuse would then be "well the Wii U version looks worse". 

They needed the casual audience, that is the heart of the Wii brand, Nintendo failed to keep that audience and subsequently, they could have named it Wii 2, Wii Q, Wii Super Duper, ... whatever. Wouldn't have made a difference. 

Not true, if Wii U had good sales we will still have PS3/Xbox360 ports of 3rd games. PS3/Xbox 360 still gettin ports of majority 3rd party games, but bad sales of console and bad instal base isnt atract at all for 3rd party, espacily on Nintendo console. For any console its much bigger problem not to have game at all than it "looks worse".

Like I said they screwed up some part of casuals with bad marketing and high price of console.

Expect, bad marketing, high price and bad launch titles, it one more reason that largely affect core users. Its timing of releasing Wii U, Wii U was released just one year before PS4/XboxOne, Wii U was more on pair with PS3/Xbox360 and everybody assumed that PS4/Xbox One will be much stronger and wanted to see them before decide about console purchase. Year later after Wii U launch, Wii U was already dead. 

Like I said, Wii U was really bloody mess, Nintendo somehow managed to screw around Wii U almost everything expect great games.



Nintendo actually has marketed heavily towards parents this gen. The last 2-3 holiday seasons for Wii U were basically TV marketing centered entirely towards parents buying the machine for their family. There's even a freaking line of commercials where the kid is explaining to their parent why they need a Wii U. 

In actuality, Nintendo is dead off with this type of marketing. What drove the original Wii is aside from usual mix of Nintendo lifers and family console people that Nintendo always gets, the Wii brought in ADULTS who wanted to play Wii Sports, Wii Fit, and just a little touch of Mario for nostalgia sake

The GameCube and Wii U do not connect with the general adult gaming population at all. They don't have a Wii Sports type break out and cater almost entirely to Nintendo fanatics and the small group of parents who want something for their 6-10 year old, but don't want it to be too violent. The N64 had GoldenEye at least that somewhat filled that role. 

Nintendo Land also made a key deadly sin in becoming too cartoony/stylized. Wii Sports worked precisely *because* it wasn't Mario Sports. The graphics were simple, the characters regular humans (better yet just avatar representations of the person playing). You make the game too cartoony and you turn off the adults and make them self concious about playing a "kids game". Nintendo totally missed that too. Wii Sports doesn't work nearly as well as Mario Sports, nor does Brain Training work as Mario's Math Studio. 

Nintendo Land doesn't even feel like a real theme park, it just feels like some wacky place out a cartoon, another poor design choice. Without appeal to adults a Nintendo console just invariably becomes stereotyped as a "kids toy", and kids don't even choose Nintendo overwhelmingly. Some kids like Batman more than Mario (a lot actually). A lot of kids like playing soccer or hockey or football or basketball ... guess which console they would prefer. By sixth grade kids, especially boys become fixated on whatever it is the older kids are doing too. 



OmegaRed421 said:
Miyamotoo said:

You said yourself, how marketing is a small problem when you have some people didn't know that Wii U exist and some other people that thought that Wii U was an addon for Wii!?

Marketing, with high price compared to 360/PS3 and bad launch titles are biggest Wii U problems, that lead to terrible sales that lead to 3rd party abandoned them.


Like I said even after it was explained to them the price and game selection still didn't sell them on the idea.

But that's just small amount of people who actually come to store and talk to you, and of course you will not sell them idea when Wii U is much more expensive than PS3/Xbox360 and have same and even much bigger selection of multi platform games.



Oh well too late now....



Switch!!!

no the year it had ahead of its competition showed games that looked like they would have been fine on consoles released a few years back AND ports of games that ran worse than on the ps360!That tablet controller is a sideshow, like Kinect was for MS, it makes their console costlier than it should be and it's useless (well it has uses, but they're gimmicky and 99% could happen with only a TV) the thing is MS was able to see the problem and they backtracked, nintendidn't.The games people want on the Wii U are the ones they can plsy with the pro controller...