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Soundwave said:
Miyamotoo said:

You said yourself, how marketing is a small problem when you have some people didn't know that Wii U exist and some other people that thought that Wii U was an addon for Wii!?

Marketing, with high price compared to 360/PS3 and bad launch titles are biggest Wii U problems, that lead to terrible sales that lead to 3rd party abandoned them.


3rd parties were going to bail out eventually anyway, the Wii U wasn't built to compete as a core gaming device, the XB1 and PS4 are way more powerful and would easily have won that horse race (and they did), even with multiplats, the excuse would then be "well the Wii U version looks worse". 

They needed the casual audience, that is the heart of the Wii brand, Nintendo failed to keep that audience and subsequently, they could have named it Wii 2, Wii Q, Wii Super Duper, ... whatever. Wouldn't have made a difference. 

Not true, if Wii U had good sales we will still have PS3/Xbox360 ports of 3rd games. PS3/Xbox 360 still gettin ports of majority 3rd party games, but bad sales of console and bad instal base isnt atract at all for 3rd party, espacily on Nintendo console. For any console its much bigger problem not to have game at all than it "looks worse".

Like I said they screwed up some part of casuals with bad marketing and high price of console.

Expect, bad marketing, high price and bad launch titles, it one more reason that largely affect core users. Its timing of releasing Wii U, Wii U was released just one year before PS4/XboxOne, Wii U was more on pair with PS3/Xbox360 and everybody assumed that PS4/Xbox One will be much stronger and wanted to see them before decide about console purchase. Year later after Wii U launch, Wii U was already dead. 

Like I said, Wii U was really bloody mess, Nintendo somehow managed to screw around Wii U almost everything expect great games.