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Forums - Microsoft Discussion - Black Tusk renamed to The Coalition. will show more at E3. becoming a "gears machine"

I'll be honest; I much preferred Black Tusk. Sounded better. The Coalition just sounds like a bad knock-off of a development studio and basically pigeonholes 'em much like 343 has pigeonholed itself.



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So we should expect Gears of War 4, 5, 6 this generation? Mhe...



FYI, Black Tusk is actually the name of a geological (geographical?) landmark not too far from Vancouver. You can see it from the top of Whistler Mountain. Google Black Tusk Mountain if you want to see what it looks like. So yeah, it sounded cool and made sense. I don't know why they felt they needed to change it just because they would be working on Gears. The Coalition sounds like a political party or something.



Currently playing: Gran Turismo 5
Just finished:
Infamous 2

LudicrousSpeed said:
DerNebel said:
LudicrousSpeed said:

Translating the translation: Video Game Publishing 101

As if that's commendable or necessary, Sony for example is regularly letting their studios make new IPs.

As it pertains to this thread and the reaction most of you are giving, no, they really don't. They eventually allow devs to move on to new IP's after the iron is no longer hot. Naughty Dog was relegated to Jak games on PS2, and only after three Uncharted titles were they allowed to release something new last gen. Which they have already re-released on PS4, and are now back to work on Uncharted 4. Sucker Punch has done nothing but Infamous. Maybe now after three Infamous games and two expansions are they going to be allowed to make a new IP?

Moving on, Sony Santa Monica. Just God of War. I don't care about how they've helped other studios with work on various games. SSM is considered one of the top studios in Sony's stable, and they've been allowed to release nothing but God of War ever since 2001. Polyphony. I'll throw your theory a bone here and even include games from when they were before Polyphony. GT and two other racers in another franchise. Aside from Omega Boost, released in 1999, they have done nothing but Gran Turismo racing games and a motorcycle racing game. Which, was out nine years ago.

Guerilla Games had to make six Killzone titles before they were finally allowed a new IP. Were they allowed this new IP because Sony regularly allows their studios to make them, or was it because the last KZ title was the lowest received since the original, and maybe Sony realizes games might be sick of Killzone after ten years?

I could go on here but 1. I think I have more than proved my point and 2. I don't want to make it seem as if this is some MS vs Sony thing. I'm not saying it's bad that Sony rarely allows their big studios to take big risks with new IP's, I am saying it's par for the course in the gaming world. Can you actually tell me of a big Sony studio that "regularly" releases new IP's on the scale of what Gears of War is or what Coalition was working on? I mean, sure, Media Molecule is allowed to create Tearaway after two LBP games. But that's not a AAA game. That's a low risk Vita title.

What you're going to have to do before you make comparisons like that to what Sony has done, you have to give MS and Coalition time. In seven years after they churn out two-three Gears titles, might MS allow them to work on a new IP, like Sony did with ND last gen? Maybe. But all this doom and worry at game one is just reaching and very premature. Would I have liked a new IP? Of course. They can be awesome. However, we know Gears of War is awesome. And Microsoft knows it's awesome. They also know it sells millions of units. Which is what allows them to fund other projects. This is just how business works.

You've got a few things wrong. Naughty Dog has made TLOU since Uncharted already had 3 games. That could happen only because Sony allowed them to.

Santa Monica Studio made Kinetica in 2001, before they started making God Of War games since 2005. But as you said, they helped with a ton of other titles since then as well.

Sucker Punch used to develop Sly Cooper games before they started with Infamous. So that point of yours is entirely wrong.

Also Tearaway is very much a AAA game. It may be a handheld title, but its imaginative, beautiful and very much a retail title. Its no less of a AAA game than NSMB and 3D Mario are. Anyways we know Gears Of War was awesome till Epic Games were developing it. Once it went into the hands of another studio, we got a disapointment like Judgement. So there remainsa  concern about the quality of Gears Of War 4 as its not being developed by Epic Games.



GameMasterPC said:

You've got a few things wrong. Naughty Dog has made TLOU since Uncharted already had 3 games. That could happen only because Sony allowed them to.

Santa Monica Studio made Kinetica in 2001, before they started making God Of War games since 2005. But as you said, they helped with a ton of other titles since then as well.

Sucker Punch used to develop Sly Cooper games before they started with Infamous. So that point of yours is entirely wrong.

Also Tearaway is very much a AAA game. It may be a handheld title, but its imaginative, beautiful and very much a retail title. Its no less of a AAA game than NSMB and 3D Mario are. Anyways we know Gears Of War was awesome till Epic Games were developing it. Once it went into the hands of another studio, we got a disapointment like Judgement. So there remainsa  concern about the quality of Gears Of War 4 as its not being developed by Epic Games.

I'm gonna ease your concerns by telling you that The Coalition is headed by @GearsViking himself and people that used to work at Epic on Gears.



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CosmicSex said:
I don't like this. Reason: They didn't make Gears of War. They assumed the name of something that they didn't create. I definitely don't approve.


There are actually a lot of people in that studio that have been working on Gears since it's inception. Just because it's not under Epic doesn't mean the same people aren't working on it. I still have my copy of Gears 2 that was autographed by Rod Ferguson.



Love the product, not the company. They love your money, not you.

-TheRealMafoo

@GameMasterPC

Actually, nothing in there is wrong. You don't need to remind me that ND made a new IP, my post said they did. But they weren't allowed to until they pumped out three Uncharted games.

And I know SSM made something other than God of War in 2001. That's why I said since 2001 they've only released God of War games.

Lastly I am aware Sucker Punch made Sly games. But those were before their aquisition by Sony. That would be like me saying Microsoft didn't make Bungie a Halo machine because hey check out games like Myth and Oni and Destiny.

Hope that helped.