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Resident Evil was not a shooter/action game.

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Resident Evil was not a shooter/action game.

It was something more! 50 81.97%
 
It was something less... 3 4.92%
 
It was just that... 8 13.11%
 
Total:61
IkePoR said:
There's a reason RE4 was originally a Devil May Cry game. It went on to spawn more Evil May Cry's with 4 being the only acceptable one. At least there's Revelations?


Devil May Cry was originally Resident Evil 4. Capcom did a lot of experimenting for how they wanted RE4 to turn out.

As much as RE4 wasn't a real Resident Evil. It did lay the blueprints for games such as Hears of War and uncharted so it was a pretty important software release in its own right.



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older resident evil games werent even about shooting zombies. In resident evil 2, the 1st 10 zombies you see should be avoided, and a few more should be knifed.

When I play RE2, I literally only shoot two zombies, knife three, and avoid all the others until the police station. Once I'm inside, I knife them when there's 1-2 in an area. Anymore, and I'm going for the guns.

There simply isn't enough ammo in the game to shoot every single zombie. It's kinda like assassin's creed in terms of how the gun mechanic works, but not as strict and broken as assassin's creed.

The newer games, like RE5 and 6 want you to shoot down every zombie you see and give you tons of ammo. Capcom feels that people don't have the mental capacity to handle the older resident evil games, honestly. They take a lot of patience and execution.



While I agree they changed it.

I don't think the RE games have aged well the exception being REmake. Because the interface was and still is so bad, compared to adventure games on the PC at the time. The thing that made them unique was that they were "scary adventure games"

the stories I didn't enjoy either. The characters are charming though in a B movie sort of way. and REmake is actually scary while I don't find any others really at all.

But, I obviously was never a fan of the original RE's when it came out, or their design.  So I had no problems with them changing it. (Though I agree with what wright said, some backtracking is good and newer games tend to just force you in a straight line forward, and RE4 mostly did this).

I loved RE4 a lot because of its innovative action gameplay, and RE5 because of its really good co-op.



It was a tank simulator!



Game of the year 2017 so far:

5. Resident Evil VII
4. Mario Kart 8 Deluxe
3. Uncharted: The Lost Legacy
2. Horizon Zero Dawn
1. Super Mario Odyssey

Isn't this common knowledge?



Well, this is new.

Read.

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I played the first Resident Evil's in the 90's and thus felt disappointed in RE4. It wasn't a bad game, it just wasn't a Resident Evil anymore. They should've named it different.



I absolutely loved RE when I played it on Saturn. Loved 3 and X. Liked 2 and even enjoyed the gun game.

I abhor RE4, never could get myself to care enough to cross 2h gameplay. They killed the franchise there. But the sucker I am bought 5 and 6 played very little.



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Burning Typhoon said:
older resident evil games werent even about shooting zombies. In resident evil 2, the 1st 10 zombies you see should be avoided, and a few more should be knifed.

When I play RE2, I literally only shoot two zombies, knife three, and avoid all the others until the police station. Once I'm inside, I knife them when there's 1-2 in an area. Anymore, and I'm going for the guns.

There simply isn't enough ammo in the game to shoot every single zombie. It's kinda like assassin's creed in terms of how the gun mechanic works, but not as strict and broken as assassin's creed.

The newer games, like RE5 and 6 want you to shoot down every zombie you see and give you tons of ammo. Capcom feels that people don't have the mental capacity to handle the older resident evil games, honestly. They take a lot of patience and execution.


Are they wrong though? That is the problem. The OP says it all went Mchael Bay, but thats the thing. People in general love that. Despite th flak MB movies still make a ton of money.

I think revelations is the sub series to please us, the old schoolers. I am looking forward to it. 



I personally hated the button bashing In 4, I think there would be a market for a Indy developer to make a similar game to the old resident evil. Oh and resident evil two is by far the best multiple decisions to make that not only affect your current play through was just genius



old skool

Completely agree with this whole thing, resident evil 4 was the demise of what resident evil was before survival horro-action horror

Although resi 4 was a good game it just wasn't not resident evil

Resident evil - fixed camera angles
- Limited found items (health and ammo)
- ZOMBIES
- Tyrant/nemesis
- Carrying limited items

Modern resident evil
- 3rd person shooter
- Enemy drops gold health items and money
-Shop assistant that follows you with items for sale for assistance
- Carrying a briefcase around to remove limited items problem
-Last plagas (or however it's pronounced)
-Dodging bullets.....