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Forums - Nintendo Discussion - Does Kirby and the Rainbow Curse even have a chance of selling well?

If price is always good Id expect it to sell about 600k LTD.



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Materia-Blade said:
curl-6 said:
Materia-Blade said:

You think rainbow curse is a platformer?

Sidescroller then.

Side scroller isn't a game genre, wich takes the sense away from your original sentence.

We both know what I meant. This is not a game the mainstream consumer will spend almost retail price on.



curl-6 said:

I think you underestimate, as I did, Kirby's Japanese appeal. ;)

I don't think it's gonna fare as well you think it will ... 

If COMG Pre-Order's are any indicator, it could possibly be a dud ... 

Even though it's just one retailer, I wouldn't put a whole lot of faith on it's japanese appeal ...



fatslob-:O said:
curl-6 said:

I think you underestimate, as I did, Kirby's Japanese appeal. ;)

I don't think it's gonna fare as well you think it will ... 

If COMG Pre-Order's are any indicator, it could possibly be a dud ... 

Even though it's just one retailer, I wouldn't put a whole lot of faith on it's japanese appeal ...

http://www.vgchartz.com/game/77878/kirby-triple-deluxe/

http://www.vgchartz.com/game/50205/kirbys-return-to-dreamland/

It will pass 500k.



curl-6 said:

http://www.vgchartz.com/game/77878/kirby-triple-deluxe/

http://www.vgchartz.com/game/50205/kirbys-return-to-dreamland/

It will pass 500k.

Kirby stopped been about a selling reason for Nintendo platforms a long time ago so it became a game that DEPENDS on the size of the userbase ... 

What you've shown only further's my assertion in the end. 



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this game will do as well as captain toad, which by the way is doing incredibly well (340k + 10k media crate numbers = 350k). probably already at 500k+ with digital + euro launch. i see rainbow curse doing the same.

i see both games eventually doing 750k-1m within the year, so around canvas curse numbers to a third more. for small games like this to break even, i imagine 400k would suffice. so a sizable profit for nintendo in both cases.



fatslob-:O said:
curl-6 said:

http://www.vgchartz.com/game/77878/kirby-triple-deluxe/

http://www.vgchartz.com/game/50205/kirbys-return-to-dreamland/

It will pass 500k.

Kirby stopped been about a selling reason for Nintendo platforms a long time ago so it became a game that DEPENDS on the size of the userbase ... 

What you've shown only further's my assertion in the end. 

Wanna bet that Rainbow Curse won't top 500k lifetime?



curl-6 said:
fatslob-:O said:
curl-6 said:

http://www.vgchartz.com/game/77878/kirby-triple-deluxe/

http://www.vgchartz.com/game/50205/kirbys-return-to-dreamland/

It will pass 500k.

Kirby stopped been about a selling reason for Nintendo platforms a long time ago so it became a game that DEPENDS on the size of the userbase ... 

What you've shown only further's my assertion in the end. 

Wanna bet that Rainbow Curse won't top 500k lifetime?

i love these people who make ridiculous claims like kirby will not sell 500k. only two times has a kirby title ever sold less than 500k. and both of those titles (kirby block ball and kirby star stacker) were spin-offs. i mean, even kirby's dream course (kirby golf basically) sold 600k.. tilt n' tumble sold 1.3m... kirby, in any flavor, is a reliable mid-list goldmine for nintendo.



fatslob-:O said:
curl-6 said:

http://www.vgchartz.com/game/77878/kirby-triple-deluxe/

http://www.vgchartz.com/game/50205/kirbys-return-to-dreamland/

It will pass 500k.

Kirby stopped been about a selling reason for Nintendo platforms a long time ago so it became a game that DEPENDS on the size of the userbase ... 

What you've shown only further's my assertion in the end. 

Kirby 64 and Kirby Air Ride both sold over a million without either of their respective consoles having a sizeable userbase. Kirby games typically sell within the same range each time.



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it will sell slowly over time like all nintendo titles and initially wont have great numbers but down the line they'll be respectable

thats my take



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