Jizz_Beard_thePirate said:
Well, if they are exactly the same, I highly doubt there will be enough people buying the console itteration just for the sake of playing the exact same game at home. Just look at the Vita... Most of the games that are playable on it are playable on the ps3 or elsewhere but that doesn't mean people are saying, gee, I can't wait to invest more on Sony's eco system and play these games on the Go... Heck, the only reason the handheld is still selling is cause there are games coming out in Japan... Also, if its a portable device, how on earth do u expect it to even have dx11 style of graphics with x86, specially if its sub $200 while maintaining great battery life? See, the issue is that with x86 tablets, as of right now, aren't ment for gaming with x86. If you look at the windows tablets for $500-$900, they have a decent cpu with a really terrible GPU and the reason for that is to concerve battery life. The reason why ipads/androids tablets are able to play games while having great battery life is cause they are all arm architecture and adreno gpu which again, third parties don't want... And sure, having 2 sku's that are sluggish isn't a good thing but all that means is that they have to look at what they have done wrong this generation (3d + gamepad) and fix it in the next generation. Every company makes mistakes but that doesn't mean they should just give up... Microsoft made mistakes with Windows 95, Millennium, Vista, 8, Sony made mistakes with their PCs, TVs and a large list of other things and etc but u don't see them giving up just cause they goofed once a while (Granted Sony shutdown their PCs but thats cause they were failing at it for a super long time)... Imagine if Microsoft stopped making consumer windows after vista and just focused on the Server market, that would be crazy! |
Tegra K1 has console style graphics in a $300 tablet today, and that's likely heavily marked up. But that can have DX11 style effects already, I never said it had to be on par with a PS4.
I'd say Wii U level graphics with a few added effects is likely, and more than doable IMO by 2016 for $250 or less. Throw in perhaps 1080P + anti-aliasing for the home variant. Mind you Nintendo is not beholden to the same business model most tablet manufacturers are ... they can get away with only making a $5-$10 profit/unit because they make their main money selling games on their handheld, that's different from say ASUS or other tablet manufacturers.
Nintendo's got their asses handed to them pretty handedly by Sony in the console gen for 3/4 tries, and really the one success was an unsustainable fad. They've tried to win the console space multiple times, this isn't them just "giving up" overnight. Their console business has been declining for almost 25 years now with the exception of like a 4 year bump.
It's time to change it up.