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Jizz_Beard_thePirate said:
Soundwave said:
Jizz_Beard_thePirate said:

Well, if they are exactly the same, I highly doubt there will be enough people buying the console itteration just for the sake of playing the exact same game at home. Just look at the Vita... Most of the games that are playable on it are playable on the ps3 or elsewhere but that doesn't mean people are saying, gee, I can't wait to invest more on Sony's eco system and play these games on the Go... Heck, the only reason the handheld is still selling is cause there are games coming out in Japan...

Also, if its a portable device, how on earth do u expect it to even have dx11 style of graphics with x86, specially if its sub $200 while maintaining great battery life? See, the issue is that with x86 tablets, as of right now, aren't ment for gaming with x86. If you look at the windows tablets for $500-$900, they have a decent cpu with a really terrible GPU and the reason for that is to concerve battery life. The reason why ipads/androids tablets are able to play games while having great battery life is cause they are all arm architecture and adreno gpu which again, third parties don't want...

And sure, having 2 sku's that are sluggish isn't a good thing but all that means is that they have to look at what they have done wrong this generation (3d + gamepad) and fix it in the next generation. Every company makes mistakes but that doesn't mean they should just give up... Microsoft made mistakes with Windows 95, Millennium, Vista, 8, Sony made mistakes with their PCs, TVs and a large list of other things and etc but u don't see them giving up just cause they goofed once a while (Granted Sony shutdown their PCs but thats cause they were failing at it for a super long time)... Imagine if Microsoft stopped making consumer windows after vista and just focused on the Server market, that would be crazy!

Tegra K1 has console style graphics in a $300 tablet today, and that's likely heavily marked up. But that can have DX11 style effects already, I never said it had to be on par with a PS4. 

I'd say Wii U level graphics with a few added effects is likely, and more than doable IMO by 2016 for $250 or less. Mind you Nintendo is not beholden to the same business model most tablet manufacturers are ... they can get away with only making a $5-$10 profit/unit because they make their main money selling games on their handheld, that's different from say ASUS or other tablet manufacturers. 

Nintendo's got their asses handed to them pretty handedly by Sony in the console gen for 3/4 tries, and really the one success was an unsustainable fad. They've tried to win the console space multiple times, this isn't them just "giving up" overnight. Their console business has been declining for almost 25 years now with the exception of like a 4 year bump. 

Well again, thats Arm and not x86... Do you really want zero third party support again or what loll?

And also, you have to keep in mind that when companies think of hardware specs, they have to finalize it long before the hardware is released so, lets say if the Fusion will get released in 2016 or 2017, then the hardware specs should be finalized 2 years prior to that so they can have games/ads/info/dev kits ready in time for the launch.

And yes, granted Nintendo didn't win a concole war for a long time but they didn't lose so badly that it wasn't profitable for them... A company doesn't have to "win" to make money. A single SKU is literily a nightmare for any business cause the risk is soo damn high that its not even funny cause if it fails, for the next 4-5 years, u wont be making any money at all hence why I can't think of a single successful company with just one sku...

Well first plenty of companies are familiar with ARM. Pretty sure most companies develop for iOS/Android. 

The whole point of the Fusion platform in part is so that Nintendo doesn't need third party support. By combining their dev resources they'll have one platform for all their games, whatever third parties bring to the table is merely a bonus. 

I do think Nintendo has finalized their spec, they likely have running Fusion units already in their R&D (just not consumer level ones ... yet). 

There is no single SKU. They may actually have *more* SKUs under this model, not fewer, they could have 3 or 4 different models eventually. It's just ONE software ecosystem. 

Nintendo fans are bit naive too in thinking that people actually like the current setup. I don't think they do ... to Nintendo fans the idea of having to buy two platforms is "AWESOME! A handheld AND console! Woo hoo! Sign me up to double dip for Smash Bros, c'mon guys, who's with me?". Reality check: The average consumer sees that they have to pay pretty much $500 (more than their PS4) between a Wii U + 3DS just to play all the Nintendo IP. That's not a tantalizing proposition to them. Not surprisingly a lot of people opt for A) hell no to both, I'll just play my PS4/X1 or iPhone/iPad (if they're casual) or B) buy a 3DS for cheap and call it a day.