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Forums - Microsoft Discussion - Microsoft Explains Why Halo: Master Chief Collection Isn't Coming to PC, Doesn't Rule Out a Future PC Release

daredevil.shark said:
Scisca said:

Kinda makes me wonder if they may actually bail out of the whole console business after Xbone (killing it long before Sony kills PS4) and turn into a 3rd party game studio. I know that Live subscriptions earn them crazy money, but the whole Xbox brand is still bringing in loses and it doesn't seem like Xbone is gonna change that trend. I mean, bringing Halo, GeoW and their other franchises to PC and PS4 could actually get them more money with less risk, since they wouldn't have to bleed cash to entice people to buy an unwanted console.


I am also thinking it. Plus if they market PC business like valve they have better chance than valve. Plus occassional exclusive games will keep Microsofts PC service above the competition.

How?  Its not like PC gamers have to choose between Steam and Microsoft's service.  They would probably get all 3rd party games on Steam and only exclusives on Microsoft's service.



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Its a smart move to sell Halo games to a bigger audience especially considering that most PC gamers are Microsoft customers. However there focusing on the X1 version so even if it does release on PC it wouldnt be for acouple of years or until Halo 5 comes out. I am surprised Sony and Nintendo dont support PC versions aswell as PC gaming doesnt take away consoles sales as its a unique and expensive market. Nintendo and Sony can both do with extra income considering Nintendo is loseing money and SCE is reporting a 2 billion dollar+ lost in 2015. More game sales = Healthy industry.



swbf2lord said:
Honestly, I'm not sure why they wouldn't. PC gamers aren't console gamers, usually. Console fanboys are console fanboys, PC fanboys are PC fanboys, and the rest of us are just too invested in whatever platform we play on. It's not like they'll cannibalize their own sales.


That is not really true. Most PC gamers I know also own consoles, mostly for exclusives. They just prefer to game on PC. Which makes releasing the Halo: MCC on PC a good business move. You use it to sell the XBOne to console gamers this year and then mid next year you release it on PC as part of the marketing push for Halo 5 on XBOne.

MS have the data and they seem to think timed exclusives work. If they didn't they wouldn't port over the Fable games, buy timed Tomb Raider/Call of Duty DLC etc.



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