mZuzek said:
AshKetchum1992 said:
I remember having to grind before battling the E4 in Johto because Lance's pokemon are near level 50 while you usually are lv 41-44 before battling the E4 (and it doesn't help that there aren't any trainers in the Victory Road to level up more easily), also beating Clair's Kingdra can be a real pain and in D/P/Pt, Cynthia is difficult to beat because her team is very well balanced and I've heard her pokemon had 31 IV's in all the stats :O (and in D/P's case she's really over-leveled)
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Cynthia is hard because crits.
First time I tried to face her my only Pokémon capable of withstanding some hits was Dialga... So whenenever it was knocked out I just switched to something else and revived it. Thing is, everytime I switched Dialga back in, it was instantly knocked out by a Critical Hit from that Lucario. This happened SIX times in a row - naturally, I was beaten.
Seriously though, if there's something I hate about gens 2 and 4 is how extremely unfair the level curve is. These games essentially force you to grind for countless hours with low level wild Pokémon to get anywhere near Elite 4 levels. This isn't real difficulty for me. Gen 3 was harder because even though it always kept trainers at a close level to yours, they were tough because they had good teams and AI.
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Well I don't remember many critic hits when battling Cynthia, just the normal ones, her team is actualy good because it has varied types: Garchomp (Dragon/Ground), Lucario (Fighting/Steel), Togekiss (Normal/Flying), Milotic (Water), Roserade (Grass/Poison), Spiritomb (Dark/Ghost, this combination didn't have weaknesses in 4th gen), in R/S, Steven's team can be destroyed with Blaziken, Wallace's team is more difficult (imo) but having Manectric really helps.
But I can agree that while the pokemon games have never been difficult they weren't THAT easy neither.