Garland said: It's much more easier for PS4 to reach Native 1080p than it is for Xbox One, due to the PS4 having a superior GPU & 8 GB's of GDDR5 RAM that's dedicated towards graphics. Sony designed the PS4 for Native 1080p gaming, Microsoft didn't. While Xbox One can also hit Native 1080p w/60 FPS, it's not going to come very smoothly without performance issues, like awful framerates (constant framerate drops, etc). It's happened with games like Forza 5. It'll most likely be the same way if future 3rd party games gets more graphically intensive (which they no doubt will). Over time, Xbox One will struggle more in that department thanks to the huge bottleneck of having a much weaker GPU. |
Yes, but nothing of what you wrote has anything to do with my questions directed at your previous statements. Noone is dismissing the fact that PS4 is more powerful than X1 or that it is easier to reach 1080p on PS4. That is not the same thing as saying that a game that reached 1080p on X1 is a less graphically intensive game, it either means:
1: It has a better developer behind it (just look at what Naughty Dogs did with PS3) and/or
2: The developer has access to other tools (like most 1st parties do) and/or
3: The game does some tricks to hide the fact that it is not so intensive graphically (the point you tried to make)
4. They reach an adequate level, comparable to PS4 (like NBA2K14)
The 3rd point is something every single developer uses to different extent, but we almost never know the trickery behind the scenes, Therefore neither you or I can say with any certainty that that is a fact, agreed? So stating that games qutomatically are less graphically intensive on X1 is no way a certainty. And I stil wonder how you know Halo 2 won´t reach 1080p? It might not, but 343i has continually said that it is still the aim.