| shikamaru317 said: ^I'll cede you that point Raziel, but my point was that the 32mb of ESRAM is enough to fit 1080p, and the fact that Crytek hit 1080p on Xbox One before they decided to downgrade it proves the point. The ESRAM may be a stumbling point for some developers now, but given time they'll get the hang of it and it'll no longer be what is holding Xbox One back. That role will then switch to the GPU, and much like Crytek, developers will have to decide between a lower resolution with better graphics or a higher resolution with worse graphics. The same will happen to PS4 before the generation is over as well, eventually developers will have to decide between 1080p with lower graphics or a lower resolution with better graphics, it's only a matter of time. |
So where did Crytek say that Ryse was originally native 1080p ? If your source was Aaron Greenburg then you'd be wrong seeing as how it wasn't Crytek themselves or one of their representatives that initially touted 1080p being the original resolution ...







