spemanig said:
Soundwave said: Nintendo's tried the streaming idea this generation already and the no one is interested in the PS4-Vita streaming either. I don't see anyone making a future console based around this idea, consumers have voted and overwhelmingly said no to this type of thing. Nvidia's version of it has also been a flop. They need a hardware setup that unifies their software library under one iOS-like shop that then allows the games to be played on different variant hardware. Like iPhone, iPad, iPod Touch can. Iwata has said this directly himself so take it up with him, lol. |
No Nintendo hasn't, and no one cares about Vita streaming because it's already a flop with no must have games. Consumers voted no to the Vita, not to streaming video games. The console wouldn't be based of streaming, the design phylosophy behind a "fusion" console would just be reinforce by it, along with everything else. It's not the selling feature, it's just a feature. Nvidia is a flop because no one who games on a PC cares about streaming games on the go. No obscure niche periferal like that will ever sell well.
Iwata said what I'm saying, not what you're saying. He never said anything about playing theoretical 3DS games on your Wii U. He just said better synergy between hardware and software of both platforms.
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These are the actual relevant quotes from Iwata:
http://www.nintendo.co.jp/ir/en/library/events/140130qa/02.html
Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform. To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples.
Iwata cites the need for a unified software based platform which can then provide software to various "form factors" In fact he specifically says there may even be more than just the traditional two (1 handheld, 1 home device) hardware devices.
And again more recently he referred I believe to this above concept as "redefining the definition of a game console" and that it would take approximately 2 years ... to me that's more than just another console that tries the same ol' "streaming" idea (which has overwhelmingly failed this generation).