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Soundwave said:

How is this even supposed to work? The 3DS XL is $200 and the Wii U is $300 and the 3DS cannot handle most Wii U games. DKC: TF can't be ported, Mario 3D World looks a hell of a lot different from 3D Land, etc. etc.

Throwing around some term like "similar architecture" doesn't mean they'll be magically able to run the same games.

The iPhone and iPad use variants of the exact same mobile processors ... that's why they can share games/apps so easily, that's not at all what's being described here.

Either you want a Fusion system or you want a continuation of the current Nintendo setup of having discreet console + handheld, there really isn't much of an inbetween, too many people wanting their cake and eating it too. 

How is Nintendo supposed to sell a handheld that can reasonably run scaled down games from a console PS4-like in power or moreso for $200? Not before 2020 folks. 

The 3DS XL isn't $200 technology. It's $129 profit tech being sold at a much more inflated profit. The Wii U is $300 tech being sold at a slight profit. And like I said a hundred times, they wouldn't be running the same games. They'd be streaming them. You just need enough horsepower to stream, like with the Vita to the PS4. And yes, similar architecture does mean they'd run the same games. There'd obviously be a down grade, but it isn't some magical impossibility.

There is an in between. What I describe is it. You seriously think there won't be moble PS3 level technology in 2016? We have that now dude. That's all it would need.

This is not what I want. This is what is most likely to happen. You're throwing in things I never said and misunderstanding things I did, because you want to be right, but you won't be, because that is financially retarded and Nintendo has done that enough to learn from it.