Hey guys! With E3 right around the corner and the 3DS version getting closer, I thought I'd share with you we Smeags and I have planned for the upcoming Super Smash Bros. League. It was based on the old Brawl league with some improvements that we hope will provide a faster pace and allow players of all skill levels to enjoy competitive Smashing. Tell us what you think, we are open to ideas that might further improve our future league.
But seriously, if you dare critique any of it Smeags will ban you for high treason.
Super Smash Bros. League
- 100pts for every player who joins
- You can challenge only people who are within 3 ranks of you (Ex. if you're in 5th place, you can issue a challenge to users ranks 2 to 4).
- Once a challenge is issued, it must be retained for at least 24 hours (once that period has passed without an answer the player may choose to remove the challenge and challenge someone else)
- Challenges have to be accepted within 3 days (or else you'll suffer a 2 pts penalty).
- Once the challenged user accepts, both players must battle within that 3 day period (plus a 24 hour extention). Any player who does not show up (whether it be the challenger or the challenged player) will suffer a 10 point deduction
- Challenges must be made public in the League thread as well as accepted challenges.
- Matches will be a best of 3 rounds, 3 stocks, 8 minutes, no items (subject to change).
Reasoning/philosophy
- Everyone starts on equal footing
- The points distribution favors activity/challenges since you can gain points quicker by challenging someone then by waiting for a challenge.
- The lead the top player can amass isn't too big since he can only gain a maximum of 5 pts per challenge and can lose it pretty quickly but a dominant player is still rewarded for his exploits.
- On the other end, lower ranked players don't lose pts too fast and can regain a few positions quickly with some wins.
Signature goes here!