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Gamepad is a fantastic idea and gaming controller.

Forums - Nintendo Discussion - Gamepad is a fantastic idea and gaming controller.

superchunk said:
JWeinCom said:
It's not a good controller because it doesn't have good games. Any piece of hardware is only as good as the software that it runs. The Playstation Move for example was better on many levels than the Wii Mote, but it sucked because it had no good games. It's hard to really argue that the Vita is superior to the 3DS on a technological level (although I do like having two screens) but the software for the 3DS is much better, so the 3DS is the better system.

You could argue potential, but I can't play potential. Aside from Nintendo Land, certain parts of Wii Fit Plus, and to a lesser extent, Zombi U, Wonderful 101, and Scribblenauts, there aren't really any games that make the Gamepad worthwhile aside from offscreen play. So, until the appropriate software comes out, I sadly can't say the Gamepad was a good idea or a good controller.

Off-TV gameplay makes EVERY game worthwhile. It is the sole reason the gamepad is perfect.

If off tv play is the only reason for it, then there would be no reason to bundle the gamepad.  If it is only for off TV play and is not integrated in to gameplay, it could be offered as an accessory.  Those interested in Off TV play could enjoy it, those who don't care could ignore it.  That would allow the system to be cheaper or more powerful.



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RolStoppable said:

 

That unhealthy love for the Wii U and 3DS makes people believe that there's no space in the market anymore for a Nintendo home console and a Nintendo handheld, but all those two failures mean is that the GameCube DNA will never work. Yes, the 3DS is full of GC DNA, in case you haven't noticed. Nintendo can easily make more home consoles and handhelds, they just have to make sure that the hardware doesn't suck so hard that it drags everything down with it. When you look at Nintendo's updated shipments for Mario Kart 7 and New Super Mario Bros. 2, those two games have barely moved during the last year. This shows that the people who buy the 3DS are those who embrace Nintendo's N64/GC ways, and the only reason why the 3DS doesn't sell as low as the two aforementioned home consoles is that it doesn't face a PS1/PS2. If the 3DS reached the usual Nintendo handheld audience, then its "evergreens" would be actual evergreens.

I'm not gonna argue with all of what you say here, Rol, but I'm pretty tempted to call these bolded statements at least questionable.

Mario Kart 7 sold almost 2 million copies in its third year on the market, and will easily sell over a million copies in its fourth year on the market. It charted at 31st place last week (week 126). It at least is seeming quite evergreen.
The two big platformers are also going 1+ million third year, and SM3DL still may, just barely, hit 1 mil 4th year.

They are not as massive as their predecessors, maybe they would be if they reached the "usual" incredibly massive audience, but there are still no other titles on the market I can think of as evergreen as these three right now.



i quite like the gamepad myself and see good opportunities for an extra screen in gaming but it is interesting to see why it doesn't appear to be selling,you say No to the "MSony" crowd and i suppose the "Wii" crowd said No too,who is left to sell too

it shows the power of motion control and getting so called "non gamers" involved and hitting the mainstream media something that the "gamepad" just didn't achieve

@salnax

people aren't just buying the PS4,
4.5m bought the XONE too so 12m people buying next gen systems,doesn't seem strange to me out of a 150m userbase of the PS360 which released way back in 2006/7,plenty of things to keep the loyalists happy and buying



  

I smell like the dark forest of Dwemereth in the morning mist                                                   fanboy til i'm bankrupt

Agree. I was also pretty skeptical about it before picking up the Wii U, as it looked big and clunky. However, once I got it in my hands, it was surprisingly light and comfortable, and the screen is quite sharp. A nice controller, and very handy for off-TV play.



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Wii U: WiiCornishguilt

The gamepad and by extension the Wii U itself is a great concept and actually has a lot more practical value than motion controls. However, it's a tougher sell than motion controls, which people have been dreaming of since the 80s. But despite this it was poorly marketed. In addition, the controller itself has a terrible battery life (you can get an extended battery, but it'll cost you). But ultimately it's a gimmick, and gimmicks are not only totally unnecessary (having maps, inventory, etc., on a second screen and the ability to play off-screen are cool and all, but are these things needed?), but unless your low-specced gimmick-driven system is properly marketed as well as sold at a fair price (the latter to compensate for the lack of third-party games, a consequence of the relatively low specs), then the whole thing falls apart. The "Wii model" is a house of cards.



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The quality of the LCD screen is sh*t, I never use off-TV play, I didn't wait 6+ years to finally get Nintendo games in gorgeous HD (the actual best thing about the Wii U) to now go back and play them on rinky dink crappy LCD display at sub-720p resolution when I can play them on a nice 50+ inch HDTV display at the proper resolution intended by the developer. 

Off-TV play sucks, virtually every game I've tried on it looks waaaaaaaaaaay better on my TV than it does on the controller. It's like watching a movie on DVD when you have a Blu-Ray player and a Blu-Ray copy right next to it. 



superchunk said:

All of these posts regarding the hate for the gamepad really irk me.

Its a very good controller that matches any other configuration, very comfortable, and provides an excellent feature with off-tv play. In fact, most people I know or read about here and GAF don't even use the TV anymore unless required (rare). Its simply a better way to play.

Only problem the gamepad ever really caused was its costs in materials to the overall console. But even that is a bad argument. Had WiiU not contained a gamepad and instead had beefier specs, it would still have cost about the same.

Meaning, we'd still have a $300 console that is being sold at a loss with no 3rd party support or sales. It still wouldn't appeal to the MSony crowd that only see Nintendo as a kid company and it wouldn't be in the price range or feature/game aspect to hit the casual group again like Wii.

Its sad so many people ignored the Wii U and its superior controller options. Its  great system with many great games. I sincerely hope the next Nintendo console is some sort of portable/home hybrid where the portable controller option is a touch screen off-tv capable device. Its just a better option.

I like it for Nintendo games but I could not imagine playing 90% of the games I like to play with it. Nowhere near as comfortable to use as a DS3 or a DS4 and it does not add enough to warrant it for MOST games.

BUT I think it adds to Nintendo games and that is what people buy Nintendo consoles for. So I can not complain



I mocked the game pad, used it, extensively and my opinions changed!

I now hate it even more.



superchunk said:

Only problem the gamepad ever really caused was its costs in materials to the overall console. But even that is a bad argument. Had WiiU not contained a gamepad and instead had beefier specs, it would still have cost about the same.

Meaning, we'd still have a $300 console that is being sold at a loss with no 3rd party support or sales. It still wouldn't appeal to the MSony crowd that only see Nintendo as a kid company and it wouldn't be in the price range or feature/game aspect to hit the casual group again like Wii.

Making the controller a huge turn off to the vast majority of your prior console owners is still a huge issue even if the cost issue wasnt an issue.  

70-$100 would be more than enough to buy 4-6 extra GB of ram. That would do wonders for it's release schedule right there even if it just shared PS4 X1 multiplatform titles. 299 and continued support from the big players like EA(40% of next gen game sales), ATVI, UbiSoft would do rather well. It's substantially lower price would give it reason to have the slightly unequal versions of those games.  

I don't really want Nintendo to try to do a spec war with MS and Sony.  I'm also happy that you enjoy off tv play so much but when looked at from the perspective of selling the device(which is the most likely perspective given the site) gamepad was a disaster and made it impossible for Nintendo to compete in getting 3rd party software and it made practical applications of their system selling software unappealing.   



The gamepad is a double edge sword for Nintendo. It's great but ONLY when you try it.

Sadly consumers don't work that way, You need to be able to sell the product without the interaction.