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Forums - Gaming Discussion - Assassin's Creed Unity, new mechanics include horizontal wall-running?

Isn't as exciting after other games (such as titanfall) have done it! Its still cool but I need something remarkable to get me excited



                  

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The Prince would be proud.



pfft let me know when they have finally figured out proper mechanics for climbing around the outside of a 90degree turn in a wall.



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So basically it's going to be Prince of Persia in France?



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Ubisoft better mix it up with the new AC...



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Finally something else than the same old bland moves.



And, please, don't let the sprint and "climb onto everything" buttons be the same. While they're at it; don't let the "pickpocket important mission letter" button be shared with "feed random pig" button. Quite a few controller annoyances in AC games.



shikamaru317 said:
I've heard rumors that Unity will have some revised stealth mechanics and a renewed focus on stealth as well, so this could turn out to be an excellent game.

I just hope this dosen't mean more tailing missions where "stealth" is just hiding in the grass.

God I hated those missions. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

I was just wondering when they would add that mechanic..



I'm surprised it was put in with the first game since Prince of Persia had it.

Side note: I'm dreading the fast approaching day when some ignorant kid is going to claim that AC is ripping off TitanFall with wall running.



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