RolStoppable said: 1) Iwata specifically mentioned stereoscopic 3D as a reason to differentiate Nintendo from smartphones. And while the DS might have had a touchscreen, developers eventually realized that it is beneficial for their games if they don't use it. It's about good games, period. 2) I can't agree. Can I play a Super Mario Bros. game at a sufficient quality level without d-pad and buttons? Of course not, so a d-pad and buttons are things that a handheld needs and thus cannot be removed. 3) The Gamepad is the culmination of adding things and was dubbed as the "swiss army knife of video game controllers". It's not an improvement. I don't want a second analog stick on the next handheld for that reason. There's a medium between "good enough" and "too much" that Nintendo needs to hit; and a new product launch means that a company can create a new image, even if many things remain the same. 4) The "extra" of Nintendo's next gen handheld is going to be something that already exists in limited form: The eShop. Running a commercial that educates the average consumer that Nintendo classics as well as other small games can be bought for a few bucks in digital form can make a difference. Right now the common belief is that all handheld games are multiple times more expensive than smartphone games. |
1) Iwata also said that Wii U was for the hard cores - which it obviously wasn't. Iwata says a lot of things because he has to. Some of the best selling games on the DS used touch screen to its advantages; Brain Age (and we have discussed THAT game in length ;)). Good games that utilizes the HW sell VERY well (Wii Sports).
2) Smartphones are as simple as they come when it comes to gaming, and if/when they use haptic feedback you will be able to play Mario to your satisfaction (probably). So that's as easy and simple as it ever's gonna get.
3) The GamePad is one example of adding too much. How about every other innovation I mentioned? Analog stick, d-pad, touch screen etc?
4) But why would people want to pay for an extra piece of hard ware that only does gaming even if it has the eShop and cheap games on it, when you can buy games for your phone, without buying new hardware just to game? Explain that one to me. Handhelds will fast become a niche product with your way of thinking, Rol. Can't you see that? Making the console "simple" and adding cheap (old) games on the eSHop doesn't mean people will buy it, because it only does gaming. People will need another incentive to buy a gaming-only-device; cheap, simple HW and cheap(, simple) SW doesn't cut it. How is the 2DS selling? It hasn't bolstered the samles of the 3DS...
EDIT: It's weird, because I can really relate to and agree with a great many things of what you express here on VGC, but we can never seem to agree on which way Nintendo should move forward....
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