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Forums - Nintendo Discussion - Nintendo have never pushed their own systems the hardest

Trine 2? I guess I should watch some gameplay on Wii u. I agree on what you listed, Nintendo could make some awesome games but they could put more effort pushing the limits of their consoles. Btw, a lot of Rare games, would be amazing a Naughty Dog vs Rare fight nowadays :P



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Doom on SNES and some other late games had a 21 MHz CPU in the cartridge that was faster than the SNES CPU (3,58 MHz).

Trine 2 really doesn't push Wii U's hardware, there's usually not much going on and it's 30 fps.
But yes, it's a little surprising that Shin'en and Slightly Mad Studios seem to be better than Nintendo at pushing the Wii U hardware with their upcoming racing games.

NES: Kirby's Advenure
SNES: Donkey Kong Country, Street Fighter Alpha 2
N64: Conquer's Bad Fur Day
GameCube: Resident Evil 4, Metroid Prime 2
Wii: Xenoblade Chronicles, Galaxy 2, DKCR
Wii U: Super Mario 3D World

Lots of first and second party. Second party studios are usually included when people say that Nintendo knows best how to push their hardware.



curl-6 said:

I dunno, Rare are a shadow of what they once were, their brilliance seemed to die with the 5th gen.

Hm, I wonder why...

OT: Considering we're talking on a purely technical stance, I could agree. However, taking it all in, Nintendo themselves are by far the best game developer on Nintendo systems. Maybe even of all.



yeah they are never the ones to push the system to its limits but they usually set a quality standard thats pretty high on each one of them

i would say Starwing pushes Snes, but it is misleading since they added HW through the cart
SMG2 arguably did push Wii to its limits imo. Zelda SS hit really some high notes in that regard too...but some lows also
Zelda WW and TP are also top dogs on GC



DOOM looked like crap on an SNES.



Sigs are dumb. And so are you!

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Fusioncode said:
DOOM looked like crap on an SNES.

Because it's effectively a 5th gen game running on 4th gen hardware. It may look ugly, but its a hell of a technical feat that it runs at all.



curl-6 said:
Fusioncode said:
DOOM looked like crap on an SNES.

Because it's effectively a 5th gen game running on 4th gen hardware. It may look ugly, but its a hell of a technical feat that it runs at all.

Sure it was impressive but that doesn't mean the game didn't look terrible. Donkey Kong Country was also a big technical achievement and it looked great. 



Sigs are dumb. And so are you!

episteme said:

Trine 2 really doesn't push Wii U's hardware, there's usually not much going on and it's 30 fps.

While I agree its not pushing the very limits of the system, I still think it's the best technical work on the Wii U to date. It may only be 30fps, (though thankfully locked and v-synced) but the lighting, shaders, textures, image quality, and shadowing are superb.



Fusioncode said:
curl-6 said:
Fusioncode said:
DOOM looked like crap on an SNES.

Because it's effectively a 5th gen game running on 4th gen hardware. It may look ugly, but its a hell of a technical feat that it runs at all.

Sure it was impressive but that doesn't mean the game didn't look terrible. Donkey Kong Country was also a big technical achievement and it looked great. 

Well, I was talking about games that push the hardware, not necessarily the games that look the prettiest. ;)

MW3 on Wii had the same issue; it wasn't exactly a looker, but the fact that it even ran was a technical accomplishment.



so... Trine 2 is the most demanding game on the wii u... |=