TheLastStarFighter said: The point is not so much the poor sales on Wii U, but that the sales on One and to a lesser extent 4 are not that great for a late port, either. |
But the sales of the late ports on WiiU were good enough for the sequels to come to the platform in pretty much all cases.
If the Xbox One version is selling on par and the PS4 version selling 3x the best selling WiiU late ports, then we can assume that the sequels will be coming to these platforms too and that will be the real test of how well PS4One have held up.
You also raised late ports as a reason for the WiiU versions not selling as well. Take a look at the PS4's current software sales totals and examine the late ports. The best example is FIFA 14 which was over 2 months later than the PS360 versions yet is on 1.4m at the moment.
Even Injustice, which is a late port also available on PS360; WiiU; Vita; iOS etc. looks like it's going to beat the best selling WiiU late ports, which are from far more popular franchises.
(And speaking of franchise popularity, we were comparing Tomb Raider with Batman before. Batman on PS360 sold over 9m while Tomb Raider on PS360 sold around 3.5m. You could take that as "more people have played Batman already!" but I would take it as "Batman is a more popular franchise with more sales potential").
I get where you're coming from with this but I feel like you're trying to argue points that aren't really there to make WiiU's failures seem better.