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Forums - Gaming Discussion - Lighting Returns: Final Fantasy XIII Retrospectative trailer (spoilers)

Areym said:
tiffac said:

The Yuel and Caius part was epic. ROFL!

That bit had me laughing out loud too. I don't remember if that scenario happened specifically like that but it shows that they got a good sense of humor too.

That part made me symphathetic to Caius. Hahahahah!



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padib said:
This is the FFXIII I would have played.

I don't know, our nostalgia could have made it sell more but it would have felt more like a step backwards...like 90's SNES backwards. At least FFXIII tried something new, I say that's always welcomed.

I have to wonder if FFXIII-2 and lighting returns are still making them any profit. The first FFXIII surely did but I'm not so sure about these two, since nobody really wanted them.



"Trick shot? The trick is NOT to get shot." - Lucian

Areym said:
jack100 said:
This ff6 type of FF13 seems so much better than the 2 13's that I have played. This is how they should make FF games again. I also say ultros from FF6 there also, so AWESOME.

I gotta argue against that. If some FF were made like that, i would not mind at all, i would even play some but as a gamer, I want developers to break that visual boundery between what's real...and what's fantasy

Translation : MOAR SHINY GRAPHIKZ.


You're a graphics guy and I'm a gameplay and story guy.  I just feel like it made such a bigger impact in that visual than the actaully 13 visuals.  The story seems more powerful to me.

Also to it take A LOT more time to program visuals than anything else....if I rememeber correctly.  Also there's a reason why indie games are so successful and yet they don't have as awesome graphics as other games.