Forums - Microsoft Discussion - So, Xbox One Will Mostly Be a 720p-900p System

CBOAT post: http://www.neogaf.com/forum/showpost.php?p=87247624&postcount=655

 

Translation: "ESRAM is the handicap probably for now, but a workaround will come. Hardware power of Xbox One is always behind PS4, though and never changes without a complete hardware update [which will of course be impossible without breaking compatibility]. 720p-900p will be the norm. Games will be good though (and that's what matters) they will just struggle more to work on Xbox One."

Not really surprising given the hardware differnces*, but there you have it from a credible source. Seems Microsoft was a bit too frugal when designing the system (weak GPU, cheap RAM). While that doesn't mean the games won't be good or fun, they won't be on par with their PS4 counterparts on a technical level.

*
Xbone: 1.18 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%

Of course none of this is new and it shouldn't come as a shock except to those firmly shielded from reality by a that thing that sounds like a river in Egypt. ;)

~ Mod edit ~

This user was moderated by TruckOSaurus for the last sentence of this OP and other posts in this thread.



"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360

"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed

"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick

"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance

Around the Network
The difference between the Xbox One and Playstation 4 is going to be insignificant. - It's certainly not going to be the downright stupidly massive difference between the Playstation 4 and a PC, that's for sure.

---:::}}} Part of the PC Gaming Master Race. {{{:::---

Pemalite said:
The difference between the Xbox One and Playstation 4 is going to be insignificant. - It's certainly not going to be the downright stupidly massive difference between the Playstation 4 and a PC, that's for sure.


Performance to price PS4 is well ahead of PC.

OP: Xbox ONE's performance is at 1.31 teraflop. Your information is pretty outdated.



Behold!! The Edward Newgate Household!

http://s21.postimg.org/r6vbjpbh2/shekshi_desu.jpg

Damnyouall said:

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%


Not the biggest selling point, but it's certainly not a downside for PS4. Nice. :)



Just a fan of great games..

It still early, as developers learn how to program good stuff using the hardware for a few years it will get much better im sure, it always has.

 

Around the Network
Lol. This guy is their saviour.

Pemalite said:
The difference between the Xbox One and Playstation 4 is going to be insignificant.


River in Egypt? The differnce will be that more games will run at a 1080p resolution on PS4, or with more/better effects.



"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360

"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed

"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick

"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance

Don't worry though COD on current gen ran at 880*720 so it is still getting a resolution boost at 720p :)

LiquorandGunFun said:
It still early, as developers learn how to program good stuff using the hardware for a few years it will get much better im sure, it always has.

I agree with that, and i can't wait to see what second generation PS4 games will look like!



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Around the Network
CBOAT is kind of a joke. All of his last "insights" turned out to be completely wrong. It's pretty hilarious that NeoGaf still puts so much stock in what he says. If his recent trend of "accuracy" continues, then this is pretty much a confirmation that 1080p will be the norm once the second wave of games start rolling out.

That being said, if Ryse is anything to go by....900p is more than fine by me. Not only does it look absolutely stunning, but the pixel counters can't even tell it's not 1080p. If Crytek hadn't admitted it, I bet nobody would have ever even noticed. Case and point being, as long as the results are visually impressive nobody will care if there's a few more or less pixels on screen.