Not going to post the entire article, just the opening. Click the link to read the rest.
I enjoyed reading it and I am sure many of you will as well. It is a Jim Sterling piece.
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Game developer Cliff Bleszinski has never been a fan of the used game market, and he's made his feelings on the Xbox One and PS4 policies quite clear -- he supports Microsoft's decision to "redefine" the concept of videogame ownership, in a bid to protect the way videogames are currently made.
"You cannot have game and marketing budgets this high while also having used and rental games existing," he said. "The numbers do NOT work people ... The visual fidelity and feature sets we expect from games now come with sky high costs. Assassins Creed games are made by thousands of devs."
Clifford's stance is fairly clear -- games are too expensive, and so the customers must be the ones to compromise. This is presented as our responsibility, our fault even. We "expect" good looking games with high marketing budgets, and publishers are forced to comply.
Except ... that's really not true...
http://www.destructoid.com/used-games-and-aaa-games-are-incompatible-good--256227.phtml
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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