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Oh, I know, maybe if they made the dungeons less linear and allowed us to skip through the text every time we pick up a spoil, you might appreciate that.

They probably won't have to make such a large overworld more interesting though. Everyone loves the endless miles of water and not one $#!@ to do.



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Dr.Grass said:
KHlover said:
I love the new style for Wind Waker, I hope they don't let the very people who didn't want WW back then dictate the style.


I have no idea what you mean...?


Honestly, most of the people I've seen who want the Dolphin look for the WW remake are exactly those who hated on WW before release back then -> don't let the fans dictate the style.



Next Zelda is always the worst Zelda.

 

I am fine with how the Wii U version looks but I hope they throw in some new content, like that scrapped dungeon and a Master Quest mode. Maybe even a little four swords adventure.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

freebs2 said:
Imo, the only reason why they're making this remake is beacuse they want to offer some first-party treat in time christmas and they can't come out with anything better in a short time.
Ocarina Of Time did the trick on 3DS when the library was lacking, now they're just trying again with Wind Waker.


I actually have similar sentiments, but I wouldn't phrase them like that because of the responses that would get me...



Dr.Grass said:
TheLastStarFighter said:
As one of many Zelda fans who never owned a Cube and thus never played Wind Waker, Wind Waker HD is a huge deal for me. It's like an all-new title. And since they are really upgrading the visuals, it should play great even by today's standards.


A Zelda fan who never owned a Gamecube.

I suppose you never owned a N64 either then.

So you've basically played TP and SS on Wii right? Maybe OOT on 3DS?

Silly child.  Link and I grew up together.  I was the first kid on the playground to kill Gannon with less than 10 lives used in a complete playthrough, and I would explain to others how spending Rupees on a key was a waste of cash.  I quickly mastered the downslash, and would watch and smile as I showed others that the entire previous game (as shown on the included map) was contained in the small region south of the Death Mountain maze.  I've chatted with Error and Sahasrahla.  Zelda is my first gaming love, and you my friend should learn to not jump to conclusions.



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I'm indifferent to it. I actually bought the GC version of the game a little before they announced this one so I was a bit disappointed with myself. I think the game will be great and I look forward to what they do with the gamepad.



blunty51 said:
Oh, I know, maybe if they made the dungeons less linear and allowed us to skip through the text every time we pick up a spoil, you might appreciate that.

They probably won't have to make such a large overworld more interesting though. Everyone loves the endless miles of water and not one $#!@ to do.


Haha


I can literally feel your dislike.

Gotta respect your opinion. Did you play WW when it came out, or much later?



Dr.Grass said:

1. Nintendo (and the fans obv) are touting The Wind Waker remake for Wii U as some sort of killer app.

2. Surely they would want to use their resources as wisely as possible. New, fresh experiences on the Wii U would do wonders for their public image.

3. But... Nintendo... I have to confess... I've kinda, already played it in HD... on the dolphin emulator

4. Of course it looks better on dolphin.

5. SO, are there new dungeons? New islands? Will the gamepad bring anything new to the table?

6. I just don't see how this fits in to the sparse gaming landscape you're responsible for of late.

1. I don't see many calling it a killer app.

2. Greezo is the developer so it's not a drain on internal resources.  It's also a 10 year old game meaning it IS a new experience for many.

3. You are a very small segment of the martket. While your circumstances are valid for you, they aren't valid for 95% of the people that will buy the game.

4. Subjectives aside, which is practically all of it, WW HD will have new graphics overall, not just a higher resolution.

5. Yes, new content.

6. You is the key factor.  It's not all new to you (even though it really is quite new) but it is all new to many, many people.  And being from a outside developer...perfect.

Soleron said:

Wind Waker was also incredibly beautiful. I don't see why more is needed really. Nintendo should spend those resources on the new Zelda.

It's being developed by Greezo fo very little internal resources are being used on the game.

You do remember they are making a brand new Zelda as well, yes?



The rEVOLution is not being televised

TheLastStarFighter said:
Dr.Grass said:
TheLastStarFighter said:
As one of many Zelda fans who never owned a Cube and thus never played Wind Waker, Wind Waker HD is a huge deal for me. It's like an all-new title. And since they are really upgrading the visuals, it should play great even by today's standards.


A Zelda fan who never owned a Gamecube.

I suppose you never owned a N64 either then.

So you've basically played TP and SS on Wii right? Maybe OOT on 3DS?

Silly child.  Link and I grew up together.  I was the first kid on the playground to kill Gannon with less than 10 lives used in a complete playthrough, and I would explain to others how spending Rupees on a key was a waste of cash.  I quickly mastered the downslash, and would watch and smile as I showed others that the entire previous game (as shown on the included map) was contained in the small region south of the Death Mountain maze.  I've chatted with Error and Sahasrahla.  Zelda is my first gaming love, and you my friend should learn to not jump to conclusions.


"you my friend should learn to not jump to conclusions."

That's not what I was doing. I was simply trying to gauge what type of Zelda fan you were.

Obviously not a big enough fan to buy a cheap-as-biscuits gamecube and WW.



Viper1 said:
Dr.Grass said:

1. Nintendo (and the fans obv) are touting The Wind Waker remake for Wii U as some sort of killer app.

2. Surely they would want to use their resources as wisely as possible. New, fresh experiences on the Wii U would do wonders for their public image.

3. But... Nintendo... I have to confess... I've kinda, already played it in HD... on the dolphin emulator

4. Of course it looks better on dolphin.

5. SO, are there new dungeons? New islands? Will the gamepad bring anything new to the table?

6. I just don't see how this fits in to the sparse gaming landscape you're responsible for of late.

1. I don't see many calling it a killer app.

2. Greezo is the developer so it's not a drain on internal resources.  It's also a 10 year old game meaning it IS a new experience for many.

3. You are a very small segment of the martket. While your circumstances are valid for you, they aren't valid for 95% of the people that will buy the game.

4. Subjectives aside, which is practically all of it, WW HD will have new graphics overall, not just a higher resolution.

5. Yes, new content.

6. You is the key factor.  It's not all new to you (even though it really is quite new) but it is all new to many, many people.  And being from a outside developer...perfect.

 

 

1. How about we gauge how much of Nintendo's marketing, posters and e3 hype is poured on it and then see how much they're touting it as an important Nintendo title!?

2.1. Resources nonetheless.

2.2. It IS a new experience for those that were toddlers during that time. Is that their target market?

3 and 4. Same point really. Sure

5. What? A new dungeon!? If it's just a new gimmick then you better feel bad. AND, is geezo doing that? Cause then (a) it might suck or (b) it'll be overseen by someone internal which would invalidate your point made in 2.1.

6.  You don't actually adress the point I made. Instead you rehash your statement that I replied to in 2.2.