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Forums - Microsoft Discussion - I Was Wrong. Xbox Live is the Killer App. Kinect Won't Hurt Though!

I post in this thread saying how I Believe Kinect will be the Killer App! http://gamrconnect.vgchartz.com/thread.php?id=159358&page=

I was wrong.

Xbox Live is the killer app for Xbox One.

Many people bought an Xbox 360 because of their friends are on Xbox Live.

You will be able to transfer your gamertag and friends list over to the Xbox One.

Microsoft is preparing 300,000 servers for Xbox One on day one.

Kinect is also a selling point for the Xbox One. But Xbox Live will be the main reason Xbox One will appeal to millions of gamers.

 

 



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300mil units sold LTD confirmed.... no wait!



Click HERE and be happy 

I just want to point out that when we transitioned from Xbox to Xbox 360, the same was true. Your friends list stayed exactly the same. If you had a paid subscription, it became an Xbox LIVE Gold account. While you didn't have a Gamerscore or Achievements with the original Xbox LIVE, it wouldn't have made any sense for those not to transition over. The service is the same service, it isn't as if the base services change.



Well yes of course. The only issue with Xbox Live now is that other free services have caught up to it, so Microsoft will have to prove that it is still worth it to pay for it.



I actually agree. They manage to make you feel like you're throwing a lot away if you switch, though things like Gamerscore and Achievements aren't "real". It's something many MMOs pull off, where people have the mindset that they've invested too much to leave.

Consoles of today are more likely to retain from one generation to the next, I think. Makes me wonder if Nintendo would have lost as many people to Playstation if they had virtual rewards and friend lists back then.



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Jega said:

Microsoft is preparing 300,000 servers for Xbox One on day one.

This is apparently spin, according to Jonathan Blow:

More cloud processing BS: http://www.joystiq.com/2013/05/24/report-xbox-one-performance-upped-by-cloud-processing/ … Someone please call their bluff on this.

Also, someone please ask if these fabled 300,000 servers are real hardware, or just the total size of Windows Azure (which then implies

XBL would only ever get a portion of that).

(I am going to launch an online indie game and claim it has as many servers as Amazon S3 has...)



PSN: Osc89

NNID: Oscar89

Leadified said:
Well yes of course. The only issue with Xbox Live now is that other free services have caught up to it, so Microsoft will have to prove that it is still worth it to pay for it.

In what way have other services caught up.

Xbox live got over 40 million subscribers, most of which are paid subscribers.

Which paid online service do you know of that have as many paid subscribers or have as many features.



Jega said:
Leadified said:
Well yes of course. The only issue with Xbox Live now is that other free services have caught up to it, so Microsoft will have to prove that it is still worth it to pay for it.

In what way have other services caught up.

Xbox live got over 40 million subscribers, most of which are paid subscribers.

Which paid online service do you know of that have as many paid subscribers or have as many features.

That's my point, there are none because they are now all free.

PSN has caught up with XBL in selection of quality, games, deals, services such as Netflix, internet browsing, etc. over the years and now Nintendo is catching up as well. Also I don't have to mention what you get with Steam on PC. While you don't get features like Netflix or whatnot, it's gaming "features" are unmatched.

With more features coming to a (hopefully free) PSN, MS needs to prove that subscription is worth it.



Personally, my only tie to either XBL or PSN was the content that I had purchased. Since neither console is B/C, I have zero reason to stay loyal to either service.

This gen 360 was hands down the best choice for 3rd party games and online gaming. Next gen Sony will have better 3rd party games, and PSN will be on par or better than XBL day one. I only play with people I know personally, and as of this moment the general consensus is we will be switching next gen. MS is going to have to show something really impressive with those 15 exclusives, or I think the deal is sealed.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

Osc89 said:
Jega said:

Microsoft is preparing 300,000 servers for Xbox One on day one.

This is apparently spin, according to Jonathan Blow:

More cloud processing BS: http://www.joystiq.com/2013/05/24/report-xbox-one-performance-upped-by-cloud-processing/ … Someone please call their bluff on this.

Also, someone please ask if these fabled 300,000 servers are real hardware, or just the total size of Windows Azure (which then implies

XBL would only ever get a portion of that).

(I am going to launch an online indie game and claim it has as many servers as Amazon S3 has...)


Oh that indie developer, who created one $10 game in its entire career and just signed a deal with Sony, does not like XBL.
He might be a good designer for puzzle games, but there are way smarter people at MS when it comes to cloud computing.

I think it is funny that MS spent bilions on R&D for cloud computing and have thousands of people working on it for years and one indie game designer comes up with this. He never did anything in the cloud except having a mail account on amazon.



Imagine not having GamePass on your console...