HylianSwordsman said: Again, guys, a PORT of a 3DS game that sold less than half a million LIFETIME in its original release is looking likely to outperform or at the very least match the performance of a NEW MAINLINE ENTRY of a POKEMON SALES TIER GAME on a NEW CONSOLE (for the series) where the last entry sold over half a million IN THE FIRST WEEK. Rune Factory 4 Special has no expectations for it, so it doesn't need to sell well. Yokai Watch on the other hand was on par with Pokemon at one point, and now it'll be lucky to sell 100k first week. If things don't turn around substantially for Yokai Watch, this is an epic bomb, no two ways about it. I've nothing against Yokai Watch, Nintendo, or Switch. I'm just stating the facts here. This is a truly astounding bomb we're about to witness. Yokai Watch has about a month and a half to prove me wrong and I'm cheering for it to do so because while I haven't tried it, it seems like a good series, and I might give it a try someday. But first it has to make it to the West, and considering how much worse YW does in the west, we're approaching the level of bomb where it wouldn't be worth the money to translate. VGChartz threw out most of their regional data (GRRR) but it still has some, and what it does have is sobering. Yokai Watch 2: Psychic Specters? 2.95 million in global sales, 2.69 million were sold in Japan. That's 91% of sales in Japan. If Japan shinks in sales by 80% or so, which is what it's looking like if COMG is remotely reflective of the Japanese market, then you're looking at less than 100k lifetime in the west if Level 5 bothered to translate it. |
You’re really underestimating yokai. It will easily clear 100k first week, and if the switch mini does indeed drop in late June, it will have legs as well. I still think it will end up a million seller overtime