g911turbo said:
snowdog said:
Zero999 said:
snowdog said: There's no way that the PS4 or 720 will retail for $299 after a year on the market, not knowing what we do about the hardware and what's bundled in the box. Microsoft might manage a $399.99 price at launch if they didn't bundle Kinect 2.0 with it, but can you really see that happening..? And Sony have recently said they're not going to make a huge loss on each unit sold. We're talking about an 8 core CPU, a GPU pushing 1.8TFlops, 8GB of GDDR5, a camera bar with 2 cameras and a Move/DS3 hybrid. I really can't see either one of them releasing for less than $400, more like $499.99. |
I could totally see microdoft releasing next box with kinect 2.0 bundled and necessary for the system. it would have moderate specs ( 1 Tflop, 8 gb ddr3 Ram tops) and retail at 399 with some loss.
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The problem is that the BOM benefits that 8GB of DDR3 and a 1.1TFlop GPU bring to the table are going to be cancelled out by bundling Kinect 2.0 with the system. There has been a strong rumour doing the rounds that they're going to have 2 SKUs - a $299.99 SKU with a 2 year commitment to Live Gold at $15 per month and a non-subscription SKU available for $499.99, which would leave you needing to make (cheaper) arrangements for Live Gold on top. The latter SKU would be miles better value.
I can't see either one of the PS4 or 720 retailing under $400, which is going to cause huge problems with sales after Christmas.
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Microsoft can kiss my ass if they think I'm going to spend $15 on xbox live per month for 2 years.
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Then expect to pay $499.99 with a Live Gold subscription on top if that rumour is accurate. Not sure of the price of a year's subscription in the States but over here you're looking at £30 per year at the cheapest. And with Sony recently saying they're not going to take a huge loss on each unit sold I can see that retailing for $499.99 too. A $50 price cut for the Wii U would leave the Basic SKU being half the price of the PS4 and 720.
Both the PS4 and 720 are going to struggle to sell during the launch window onwards, and because they're both going to be supply constrained at launch due to the components being on a 28nm process they'll be lucky to sell 2m each before the end of the year. They'll probably do just over half that going by the launches of the PS3 (1.2m) and 360 (1.1m). With the software that the Wii U has on the way between now and the end of the year (New Super Luigi U, Wii Fit, Pikmin 3, The Wonderful 101, Game & Wario, Wind Waker HD, 3D Mario and Mario Kart U) I can see the Wii U having an installed userbase over 10m. 3m between now and November and 4m between November and the end of the year. That sort of a gap is going to be difficult to close.
Microsoft have really cocked up this generation imo, they should have released the 720 in 2011 with Kinect.