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Forums - Gaming Discussion - Disney closes LucasArts -- Star Wars 1313 cancelled.

Also, Disney can eat a bowl of dicks for cancelling that awesome looking Pirates of the Caribbean game a few years ago.



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Ji99saw said:

No I hate Disney because if they can't sell to kids they don't make it, and now they own one of the most popular Franchises on earth and are going to use it exclusivity to sell cheap crap to children.

Beginning of the 90s Disney bought Miramax. Guess which was the first movie they green lit? Pulp Fiction.



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"¡Viva la Ñ!"

Loos like I may never see Maniac Mansion 3, but it was a dream anyway.



Ji99saw said:
JoeTheBro said:
Ji99saw said:
ECM said:
Ji99saw said:
This is why I hate Disney

Disney? Blame Lucasarts--and Lucas in general--having terrible management for, God, a decade now? They couldn't make up their minds what they were:

1. A factory for pumping out licensed games based on Lucas' propteries.

OR

2. A creator of fine, if not top-selling, non-licensed games.

OR

3. A little of both.

That identity crisis--and the resulting poor sales and bad product management--led to their closure, not Disney.


No I hate Disney because if they can't sell to kids they don't make it, and now they own one of the most popular Franchises on earth and are going to use it exclusivity to sell cheap crap to children.


Um Disney is far from catering to just kids. They made the Avengers if you don't remember.

So your assuming children don't like super hero movies now? Also every child was dressed like the Avengers for Halloween that year and the marketing with the kids meals at restaurants meant nothing? The avengers was defiantly aimed at kids and young adults. Name one movie not cratered to children on any level. Avengers was far more a marketed to kids than any other demographic


Avengers is the exact same age group as Star wars 1313 would have been, just much more mainstream.



JGarret said:

"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games."

Extremely generic statement, which doesn't really create much hope for future Star Wars games. There have only been a handful of good licensed games recently and the vast majority were internal creations. 



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SecondWar said:
JGarret said:

"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games."

Extremely generic statement, which doesn't really create much hope for future Star Wars games. There have only been a handful of good licensed games recently and the vast majority were internal creations. 

I expect them to release some mediocre ones to tie in with the upcoming movies :<



Disney will only license Star Wars games to tie in with the new trilogy. But just look at recent Disney movie-tie ins games....horrible.



"¿Por qué justo a mí tenía que tocarme ser yo?"

I think people are overreacting. I don´t think Star Wars 1313 is dead, I am pretty sure that if a bigger publisher (Ubisoft, EA, Activision etc.) sees the potential will be able to aquire the license to this game and publish it anyway. Plus Now we might even se another Monkey Island game.

I wonder how long it will take before the first kickstarter projects pop up "Give me 50000$ so I can buy the Monkey Island license"



Ji99saw said:
the_dengle said:
Ji99saw said:


No I hate Disney because if they can't sell to kids they don't make it, and now they own one of the most popular Franchises on earth and are going to use it exclusivity to sell cheap crap to children.

Lucas was already using Star Wars to sell cheap crap to children. Clone Wars? Star Wars Kinect?

I'll tell you what Disney is doing, they're bringing in quality control, a phrase George Lucas has not heard in a long time.


The Force Unleashed 1&2 say hello

Tell The Force Unleashed 1&2 I said goodbye.



LucasArts Entertainment (from 1982 to 1990: Lucasfilm Games) made

The Secret of Monkey Island, Monkey Island 2: LeChuck's Revenge, The Curse of Monkey Island, Grim Fandango, Indiana Jones & the Fate of Atlantis, Maniac Mansion, Maniac Mansion: Day of the Tentacle, Full Throttle, Sam & Max Hit the Road - i.e. 9 of the best pont&click adventure games ever made
(plus: Loom, Zack McKracken & the Alien Mindbenders, Indiana Jones & the Last Crusade, Escape from Monkey Island, which were no masterpieces but very good as well; even their imo only bad adventure game The Dig was somewhat enjoyable, I hear some people even loved it).

Other classics include the 1988-1992 flight sim trilogy Battlehawks 1942/Their Finest Hour/Secret Weapons of the Luftwaffe and the Star Wars games Rebel Assault (the famous 1993 killer app for CD-ROM drives), X-Wing, Tie Fighter, Dark Forces, Jedi Knight.

The last brilliant game initiated and published (but in this case not developed) by LucasArts was Star Wars: Knights of the Old Republic 10 years ago.

R.I.P., my most favourite game company of the 90s. Best adventure game developer ever. Thanks for all the SCUMM .