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Forums - Gaming Discussion - Tomb Raider sets franchise sales record

Tomb Raider sets franchise sales record

March 29, 2013 10:18AM PDT
By Eddie Makuch, News Editor

Crystal Dynamics reveals first-week sales of action adventure better than any other entry to date.

Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that Tomb Raider set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.

 

Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.

The game logged 1 million players in 48 hours and has sold 3.4 million units thus far. Square Enix said this week that Tomb Raider sales failed to meet expectations.

Analyst Billy Pidgeon believes Tomb Raider needs to sell 5 million copies to be successful.

Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).

Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.




       

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I find it impressive how results can be analysed this fast. The game can still perfectly sell more than 5 millions. Its just not gonna do that on the first week.
I very much doubt this game has sunk squeenix in any way. It was probably an effort for Wada to keep in the presidency and take eyes off the lack of development in house because all resources are pooled on FFXIV ARR.



If your game sells this much and is still below expectations/required sales to be "success", you're making video games wrong.



Square needs to make cheaper games again. It's not necessarily bad if your games are about as expensive as Rockstar games, but you should spend the money if you can't match Rockstar's sales :D



Square need to pull the plug on Versus and focus resources elsewhere



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Nsanity said:
Square need to pull the plug on Versus and focus resources elsewhere


They'd have to devote some resources to it in the first place to manage that.



How can it sell better than any other game in the series and still be below expectations? They set their sights too high. They should have projected it would sell at least as much as the best selling Tomb Raider and then they would have been over expectations.


BTW: This is going to be a game with legs. Tomb Raider was falling in popularity and this one didn't have the hype for Halo level first day sales. But it has such great word of mouth that it's going to continue to sell for a long time. I've been recommending it left and right to anyone I know who plays games. Most are surprised it good and very interested now.



J_Allard said:

If your game sells this much and is still below expectations/required sales to be "success", you're making video games wrong.


This is the truth.

 

Sadly most of the industry seems to thinking like EA theese days.



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Jay you really need to search the forums better.
The amount of double threads you produce is quite high.

http://gamrconnect.vgchartz.com/thread.php?id=157896

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