Dodece said: There is one fallacy in this logic. Games aren't the only things that generate hardware sales. By the way it isn't a lack of games that is hurting the Wii U, but I understand why some may want to think that. After all that is something that can be corrected in the fullness of time. The reality is however that the console launched with over thirty titles, and it has a decent number of good games to its credit. Meaning that there should be more then enough to satiate real demand for quite some time. If it was only a matter of having games the Wii U wouldn't be performing as badly now as it is. The Wii U is suffering from a problem that the other two are less likely to suffer from. The Wii U is a victim of bad hardware design choices, and even poorer implementation choices. At worst it just isn't as good as consoles that are already in the market, and at best it is merely matching them. Meaning that there just isn't a justification for the extra coin as far as most consumers are concerned. The other players aren't likely to make the same mistakes as Nintendo has made. Their hardware is going to be significantly more capable, and both platforms are likely to be far richer in the feature department. At least in respect to Nintendo. I am reasonably certain that Microsoft will be extraordinarily deep. I am not too sure about Sony. I need to see more of what they plan to support with their operating system. |
I almost fully disagree with your WiiU analysis. A large portion of the games it launched with were multiplats or late ports, with very little unique content to warrant the price of a new console on a sustained level. It's no different from the launch of the 360, which actually was inarguably a big leap tech wise, but still couldn't compete with the PS2's better value and games library right off the bat. And remember that the cheaper 360 SKU was at the "friendly" $299 price, proving that people valued games over tech.
However, where the 360 at least had 3rd parties to keep it from experiencing a long drought without new software, the WiiU has had no new games from 3rd or 1st party. Bad planning by Nintendo, no doubt - but it still comes down to a lack of games.
So yeah, the main culprit is a lack of games - particularly games that set the WiiU apart (and to a lesser extent, the need for a $50 cheaper price tag). If Nintendo do indeed get their act together this year and deliver great games and a price drop, I believe we'll see consumer reaction more akin to the 3DS rather than the Gamecube.